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Help, Holocrons/Flags missing ingame (solved, sort of)
Posted: Tue Sep 05, 2006 10:16 pm
by [RDH]Zerted
I've place 3 holocrons (com_inf_holocron) in ZeroEdit on a blank map. Only one shows up ingame. There is no game mode. Anyone know why or how to get the other 2 to show up?
RE: Help With Placing Flags/Holocrons in ZeroEdit
Posted: Tue Sep 05, 2006 11:25 pm
by xwingguy
There may be a default memory allocation (can't spell) that only allows for 1 flag entity
RE: Help With Placing Flags/Holocrons in ZeroEdit
Posted: Tue Sep 05, 2006 11:49 pm
by [RDH]Zerted
Memory pools, never thought of that. I found a way around the problem using CreateEntity(). (Holocron game mode now has its Holocron respawning at different locations)
I haven't tested this to see if it would have fixed my problem, but here are the flag pools used by the retail maps incase someone else has this problem:
Code: Select all
SetMemoryPoolSize("FlagItem", 1)
SetMemoryPoolSize("FlagItem", 2)
SetMemoryPoolSize("FlagItem", 3)