Editing shipped maps: two questions

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Editing shipped maps: two questions

Post by Jawaraider »

Im trying to make a version of hoth without snow, and I cant find the tga for the trenches. (the ground and sky and tunnels were easy) And I followed the tutorial from the FAQ thread but theres no cps when I start the map. (doesnt crash) Whats wrong?
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Post by Redline »

You must rename all hoth world files in you abc world files
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RE: Editing shipped maps: two questions

Post by Jawa_Killer »

1. open the trenche's .msh and look for everything that has a .tga......then u'll find the texture :) often textures of a model are used for another model too.....!

2. clean and munge.....if it doesn't work.....it's a .lua mistake or u forgot to give the cp team 1 or 2 etc......
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Post by Redline »

Ups sry i have don,t understood you
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Post by Jawaraider »

Sorry I dont get it. Open the trenches msh? you mean hoth_prop_trench_short.msh? How do I open it? And rename the files in ABC to what exactly?
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Post by Xavious »

The trench uses the files HOTH_Frosty_metals.tga and hoth_main_1.tga.
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Post by Jawaraider »

cool thanks but still no cps tough

when I edit it says something like: "need the power of two dimensions" what does that mean?
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Post by t551 »

Your map has to be dimensions that are a square(I think) and each side has to be a power of 2 units long.

For example, 64, 128, 256, 512(don't go above this, causes stability problems even here).
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Post by Jawaraider »

huh? how do I change that anyway?
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Post by t551 »

What is it that you are editing?

Better yet, post your error log.
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Post by Jawaraider »

ERROR LOG:


WARNING[PC_modelmunge msh\hoth_bldg_ioncannon.msh]:hoth_bldg_ioncannon has 1089 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
0 Errors 1 Warnings

ERROR[PC_texturemunge world2\hotx.tga]:TextureMunge(hotx:123x123x1): Must have power of two dimensions!
ERROR[PC_texturemunge world2\hotx.tga]:TextureMunge(hotx:123x123x1): Must have power of two dimensions!
[continuing]
2 Errors 0 Warnings

Im editing Hoth and using the tutorial from the FAQ thread.
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Post by t551 »

Did you resize those textures? It looks like they were supposed to be 128*128.
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Post by Jawaraider »

I reskinned them but I dont think i rezised them
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Post by t551 »

Well, you did.
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Post by Jawaraider »

then how do I size them back? and how will this fix the lack of cps?
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