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WIP: Geonosis: Assault on the Hills (Still working, v2.0)
Posted: Mon Jul 10, 2006 9:47 pm
by Xavious
Re: WIP: The Battle for Geonosis: Assault on the Hills!
Posted: Mon Jul 10, 2006 10:15 pm
by (GT)superfobio
looks nice OFFTPIC: on image shack how do you not have anything around the pic
RE: Re: WIP: The Battle for Geonosis: Assault on the Hills!
Posted: Mon Jul 10, 2006 10:27 pm
by t551
He gave a linki directly to the .jpg file instead of an .html file that displayed it.
Posted: Mon Jul 10, 2006 10:31 pm
by (GT)superfobio

ty
Posted: Mon Jul 10, 2006 10:32 pm
by Penguin
i have to say that your map looks really good
Posted: Tue Jul 11, 2006 3:07 am
by Protector_Pulch
To me it looks like a plain geonosis plains map which emphasizes a primitive vehicle shoot-out.
And this is not bad. We have way to few vehicle maps for the BF II.
What kind of custom Jedi is this going to be ?
Posted: Tue Jul 11, 2006 4:31 am
by AlPhA29
Heres a suggestion for the hailfire...make their missiles lock on to targets such as the ARC-170s and other vehicles.Anyway this is a cool map

Posted: Tue Jul 11, 2006 4:40 am
by DeathRow
Previews look nice. Is this your first mod/map, because it looks great

Posted: Tue Jul 11, 2006 8:12 am
by Xavious
no, its just my first mod map i am releasing. i made several others that i didnt release
Posted: Tue Jul 11, 2006 8:26 am
by Captain_Mazda
Correct me if I'm wrong, but all I see is simple Geonosis terrain and random vehicles in 3 screenshots.
Posted: Tue Jul 11, 2006 1:01 pm
by yankeefan05
Captain_Mazda wrote:Correct me if I'm wrong, but all I see is simple Geonosis terrain and random vehicles in 3 screenshots.
Well, i guess he will still be making updates to the map (such as-reinforcement count, vechiles, gorund).
It looks nice so far. I hope the good work continues.
Posted: Tue Jul 11, 2006 8:08 pm
by Xavious
unit count is increased, roughly 200 units per side.
i may add more vehicles, but so far i only have droidfighter, rep.gunship, atrt, and hailfire
Posted: Tue Jul 11, 2006 9:09 pm
by MartinK
Are you planning to add AT-TEs?? Those would fit on Geonosis. btw, good map!
Posted: Wed Jul 12, 2006 1:32 pm
by yankeefan05
What about spider droids?
Posted: Wed Jul 12, 2006 3:22 pm
by Xavious
no, i will not be adding spider droids, although i may add the atte.
EDIT: more screenshots added
Posted: Thu Jul 13, 2006 7:23 pm
by Xavious
okay, the custom jedi is just about finished, i just need to make the skin. i also added the "jedi protector", "jedi knight", and "jedi master(two green sabres)" to the republic side(not locals) i got rid of magnaguards and replaced with marine. i am also considering adding geonosions on the cis side (as selectable units)
Posted: Fri Jul 14, 2006 1:27 pm
by Xavious
new screenshots added (more recent) like i said, i still need to do the jedi skin
Posted: Fri Jul 14, 2006 1:51 pm
by dentistdroid
please,make the skin for the b1 battledroid...geonosian type
Posted: Fri Jul 14, 2006 3:46 pm
by Xavious
geonosion type? i can make the b-1, but i will keep the sbd
Posted: Sun Jul 16, 2006 4:08 am
by Talibanman
no, i will not be adding spider droids, although i may add the atte.
i think you should, they can counter the atte's well... but it's your choice..