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Vehicle not showing up [Solved]
Posted: Sat Oct 23, 2010 6:19 am
by Darth_Spiderpig
Okay, I made a custom vehicle (speederbike), freezed it and exported, in msh viewer it looks all fine, but ingame it isn't showing up.
What I did:
-added the vehicle to my side
-added it in the lua
-added it in the side's req
-created a new vehicle req
-placed a spawnpoint for it in the right layer in ZE
-referenced the spawnpath to the side (cisdef and cisatk)
-saved
-munged
-getting dissapointed
The ErrorLog says nothing about the vehicle, so I am not sure what's wrong.
Any ideas?
Re: Vehicle not showing up
Posted: Sat Oct 23, 2010 6:48 am
by theultimat
I thought you needed a control region for a vehicle?
Re: Vehicle not showing up
Posted: Sat Oct 23, 2010 6:52 am
by DarthD.U.C.K.
its not necessary, only when you want to spawn different vehicles depending on who controls the region
Re: Vehicle not showing up
Posted: Sat Oct 23, 2010 6:54 am
by theultimat
DarthD.U.C.K. wrote:its not necessary, only when you want to spawn different vehicles depending on who controls the region
Cool. I never knew that.

Just ignore my post then, Darth_Spiderpig.
Re: Vehicle not showing up
Posted: Sat Oct 23, 2010 6:55 am
by Darth_Spiderpig
theultimat wrote:DarthD.U.C.K. wrote:its not necessary, only when you want to spawn different vehicles depending on who controls the region
Cool. I never knew that.

So did I, as you told me how to add vehicles
Anyway, got it working with a new spawnpoint...
I don't know what was wrong.
Re: Vehicle not showing up
Posted: Sat Oct 23, 2010 12:34 pm
by Press_Tilty
Make sure the Team is the right one.
Re: Vehicle not showing up
Posted: Sat Oct 23, 2010 2:08 pm
by Darth_Spiderpig
Darth_Spiderpig wrote:got it working with a new spawnpoint...
I don't know what was wrong.
That could be the reason though, but the other spawnpoints works without the Team 1/2 thing, I always keep them to neutral.
Re: Vehicle not showing up
Posted: Sat Oct 23, 2010 2:11 pm
by THEWULFMAN
Darth_Spiderpig wrote:Darth_Spiderpig wrote:got it working with a new spawnpoint...
I don't know what was wrong.
That could be the reason though, but the other spawnpoints works without the Team 1/2 thing, I always keep them to neutral.
Vehicle spawn points have always been glitchey and far from reliable, the best solution is to make another new one.