Re: Battlefront 2 (PSP) Upgrades + 5th Release
Posted: Sat May 14, 2016 3:41 pm
i dont see any tatooine tusken camp or i may be blind
Get more from your games!
http://www.gametoast.com/
These are things I've added since after version 5. They won't be in your current game.RogueAssassin2488 wrote:i dont see any tatooine tusken camp or i may be blind
I am aiming for all SWBF1 maps (done) with assortments of game modes (not done) and at least 10 custom maps (5 or 6 ready right now) also with assorted game modes (not done)RogueAssassin2488 wrote:so what would be in the full version?
and what wll you do after the full version
Yes but beware the PS2 isn't easy to mod, in fact I've never done it. I don't even have a PS2 anymore or even a television. It requires too many resources that I don't feel like messing with. However I am still going to make the PS2 mods just for the few select people (if any) who want to try them out.RogueAssassin2488 wrote:so does that mean the ps2 would get mods?
Why do you ask that? Is something happening with the current mods? The worst thing that can happen is the game will freeze if something doesn't work. You just have to remove your PSP battery and put it back in to restart. Tell me what's breaking and I'll see what's up on my end.RogueAssassin2488 wrote:if the mod breakes the game can it be fixed to normal?
Excellent quality! I assuming you're recording from the emulator. Also good editing skill! (the text and stuff)RogueAssassin2488 wrote:https://www.youtube.com/watch?v=ENS33kar-5E here is the gameplay video
I really dislike working with the space content. It's really buggy right now. I am considering just trashing all of them and making custom ones.RogueAssassin2488 wrote:will there ever be space maps
You need to stop making multiple posts in a row.RogueAssassin2488 wrote:thanks for the feed back i will show some interesting maps and i possibly might play multiplayer and the comparison idea defiantly doing it
EDIT
will there ever be space maps
Double posting is against the RULES; please EDIT your post instead -Staff
You're using the European version of the PSP SWBF2. Using the North American game will solve all issues regarding things not having proper names. It will fix the save/load screen, map names, etc. The control screen how ever will probably never be fixed - I cannot locate the source entries to match them up with a display message. If you find the North American version of the game, it'll have the ID of ULUS-10053. That's how you'll know you've got the American game.Lordawesome23 wrote:Hi there! I tried out your amazing mod and decided to leave a few things below for purposes.![]()
Hardware-
PSP 2000 (Slim) PSP2005
F:6.61 PRO C2
-Bugs
-Save screen is NULL
-Control Settings is NULL
-Music is nonexistant throughout the whole game
-First 12 maps in instant action have no name.
-One of the 12 nameless maps will crash (Crashsite I'm guessing?)![]()
-Utapau only works on GCW
-Utapau has graphical errors such as black spots.
-Felucia's ground will disappear and reappear
Tipoca City (Kamino) the water is replaced by land that you can land on
Kamino's water is nonexistant
Tipoca City walls are nonexistant
Death Star has graphical errors such as missing textures and cut through thin black lines
Kashyyyk only works on GCW
Playing maps in the ORIGINAL game and saving it and loading that same save in the MODDED game can cause fog conflictions. (Mustafar basicaly blinds you with red when you walk outside)
Does not list map name when loading some maps.
Again, Music is missing. Please bring Music. It's like lemonade without the sugar. Can't live without that epic music.![]()
Corusant is having lighting errors.
Kamino has too high res of a texture on the railings causing the game to play worse.
Kamino is missing rain.
Mos Eisley Assault will completely crash when trying to run.
Game Voices are not heard as much as the PC and PS2 versions. (Trying playing 1 Flag CTF (Hoth) on the PC and then the modded PSP version for example. You'll see what I mean)
Naboo Plains' Tree leaves are completely nonexistant.
The starfighters in the modded game are completely silent.
Rhen Var is missing a proper description.
Polis Massa is not missing any textures, It's just that alot of it is gray and just gray, it looks raw.
Galactic Conquest completely fails to load back into the game when a ground match is finished
Loading a Space Assault map on Galactic Conquest will cause game to CRASH
Hitting triangle at the main menu will cause it to bring up a menu with unfinished descriptions of options.
Free for all mode is nameless
Campaign mode for Coruscant is no where to be seen
Anyway, Those are all the bugs I found,I seriously hope you finish this up because IT IS AWESOME!
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Hopefully you find a way to fix these bugs, implement music and bring back the real campaign. I saw a video of someone doing the Kamino campaign "Changing of the Guard" (The one with evil clones and you play as Boba Fett)
Anyway, Good luck and May the Force be with you!