Ordnance with Oomf
Posted: Wed Nov 04, 2015 3:01 am
Hello again, Gametoast.
So I recently picked up modding again and right now I'm trying to make a side patch in which all ordnances that do not already have explosions have an explosion. So I make my little explosion com_explosion.odf and stick it in common, then put ExplosionName = "com_explosion" in all the com_weap_inf_???_ord.odf's that I'm editing. I munge the common side, then all the sides I'm patching, then overwrite the stock side lvls in LVL_PC, but when I play the game the explosion is completely ignored, though the other edits I made to the common side (like making all explosions be PushDeadOnly = "0") are in full effect. I tried putting com_explosion into the rep side folder instead and editing all of those ords to have it, but they still ignore it. Do certain ordnance classes just not accept explosions?
So I recently picked up modding again and right now I'm trying to make a side patch in which all ordnances that do not already have explosions have an explosion. So I make my little explosion com_explosion.odf and stick it in common, then put ExplosionName = "com_explosion" in all the com_weap_inf_???_ord.odf's that I'm editing. I munge the common side, then all the sides I'm patching, then overwrite the stock side lvls in LVL_PC, but when I play the game the explosion is completely ignored, though the other edits I made to the common side (like making all explosions be PushDeadOnly = "0") are in full effect. I tried putting com_explosion into the rep side folder instead and editing all of those ords to have it, but they still ignore it. Do certain ordnance classes just not accept explosions?