How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
changes to the model:
-added a trigger
-greatly improved the butt of the gun and that general area (as obvious by screenshot)
-minor wireframe changes
Now, once I finish making my new texture I will post more screenshots of a textured version of it.
EDIT: I implement a test building with destruction! This is how destruction in my mod will function. The building in the video is strictly a TEST building. The final buildings will be much better quality. I guess you can say this is a proof of concept video. Will post x-fire link when it finishes uploading...
That looks pretty cool! A while back I had a similar idea, but never continued with it. Maybe for all windows you could make a destructible window object too.
I was thinking that most of the houses either dont have windows or they are boarded up. I will eventually like to have collapsible buildings and destruction for every building but theres a proof of concept video for you all
Oh, I was just emphasizing that it was a test building, and not the actual thing. Yes, your concept works exceptionally well ingame. Now we just need to work on collapsing the thing and mass producing higher quality versions and we have a solid map start!