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Rotating texture
Posted: Tue Mar 25, 2014 7:49 am
by Anakin
Hi,
i found lots of tutorials for rotating textures. But they all say i need to use the pandamic addon. But that doesn't work anymore for XSI as far as i know. So is there an other way??
Re: rotating texture
Posted: Tue Mar 25, 2014 8:09 am
by AQT
There is always hex editing:
http://www.gametoast.com/viewtopic.php?f=27&t=24851
AceMastermind wrote:...
Render Types are found 6th place over from ATRB (Ex. 41 54 52 42 04 00 00 00 00 00)
Render Type/Hex/Rendertype name
...
13 ========= 0d = Render Rotate
14 ========= 0e = Render Glow Rotate
...
Re: rotating texture
Posted: Tue Mar 25, 2014 8:58 am
by Anakin
and how can i set the velocity and the direction of rotating??
Re: rotating texture
Posted: Tue Mar 25, 2014 9:02 am
by DarthD.U.C.K.
ithose should be definied by data0 and data1
AceMastermind wrote:
Notes:
- *Data0 (U or horizontal) -Scroll speed is 7th place over from ATRB (Ex. 41 54 52 42 04 00 00 00 00 00 00)
*Data1 (V or vertical) -Scroll speed is 8th place over from ATRB (Ex. 41 54 52 42 04 00 00 00 00 00 00 00)
*You can use this information to adjust your scroll speeds in the msh file rather than having to re-export the msh, to save time.