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Tatooine: Canyon (BETA)

Posted: Mon Sep 05, 2011 10:11 am
by Tears2Roses
Hello again. I have been making a map in the middle of a deep canyon on Tatooine. There is a town in the middle. This video will explain the map more. http://www.xfire.com/video/4d2600/

The video says a lot, but what would it be without custom storm troopers or rebels? These are some screenshots of my imperial side. The rebel side still needs done.
Hidden/Spoiler:
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I also have a PUBLIC BETA of the map. This is how I will go about beta testing: I will post on gamefront, the file will last a week or so. When the link breaks, the beta will be closed. Anyone can beta this map. After the beta test, I will relase the finished version in a few days( maybe weeks, school sucks ) afterwards. If the think doesn't break, I will decide myself when I think im ready for a final release, and post on game toast.

As for notes about this map, this is a list of all of them.
- The AI planning ins't perfect, or the map design at the moment. Don't worry about that too much.
- There are custom desert storm troopers. There are no custom rebels.
- There is no readme currently. This will be a must for the final version.
- I'm pretty sure I changed the sky, but if its yavin, it looks good. This will not change. And it doesn't scream yavin at your face.
FOR FINAL VERSION: ( this will depend on the comments I get too )
- a CP in the town. This may spawn tuskens, and will be capturable.
- Loadscreen
- Mini map
- Finish the AI planning
- Add a few more objects here and there, etc.
- Finish the desert rebels ( make them my way )
- Add a readme
- I do not have special classes at the moment. This may change, I think a jet trooper unit would be nice here.

I hope most of you know how to install a mod. Again, a readme is a MUST for the final release. Comments are always welcome, and enjoy my first released map guys!

Re: Tatooine: Canyon (BETA)

Posted: Mon Sep 05, 2011 4:39 pm
by yuke5
Will download soon, I just have HW. I'll post as much feedback as I can.

Re: Tatooine: Canyon (BETA)

Posted: Mon Sep 05, 2011 9:51 pm
by Noobasaurus
Am I correct that there are only two cps?

Re: Tatooine: Canyon (BETA)

Posted: Wed Sep 07, 2011 9:51 pm
by Tears2Roses
Yes. One for each team. This will change in the final version.

Re: Tatooine: Canyon (BETA)

Posted: Thu Sep 08, 2011 12:59 am
by Noobasaurus
The sand skins are too saturated for me. Perhaps less? :?

Re: Tatooine: Canyon (BETA)

Posted: Thu Sep 08, 2011 4:29 pm
by CressAlbane
the "terrain wall" looks stretched. Maybe some models will help out with this effect.

Re: Tatooine: Canyon (BETA)

Posted: Thu Sep 08, 2011 7:11 pm
by Tears2Roses
Because of school and a lot of other family related personal issues I will not be able to finish this mod for now. I hope you guys can understand this.Thanks for all the help in the mean time guys, keep it up. :thumbs: I will still be online, just not as much.