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Posted: Fri Jul 20, 2007 8:35 pm
by ARC_Trooper_phi658
Sure have been. It's getting even closer to completion. I'm planning to make Jabba's Palace hunt mode with the Rebel heroes vs Jabba's guards and mercs.
does that include Lando for the rebels? that would be freakin' sweet.

a little off topic, but for the hunt modes, could you increase the number of kills it takes to win? I think the max is 150 kills, and I always thought that was a little too quick.

Posted: Fri Jul 20, 2007 9:12 pm
by ARC_Commander
@Syth: Mission.lvl editing. You'd be surprised at what you can do with that thing.

@ARC_Trooper: Yes, it will have Lando. Unfortunately, it probably won't be the skiff guard Lando. I've got most of the heroes from the Conversion Pack. And the magna staff, hooray! I'll try and put more Hunt reinforcements.

Posted: Sat Jul 21, 2007 4:30 am
by ARC_Trooper_phi658
hooray for ARC_Commander! thank you for considering increasing reinforcements for hunt. and also Bespin Lando from the conversion pack is just fine (and for that matter, so is ep IV Leia, and Han).

Posted: Sat Jul 21, 2007 4:19 pm
by ARC_Commander
All right, I've got a new idea for deflection. The standard deflection would drain energy per shot, not over time. The Jedi would also be able to deflect without pressing a button, but it would drain 1.5x as much energy per shot. And when the fire button is held down, it would also deflect, and would stop once the button is released. It would have a smaller deflection area, though, and would drain the same amount as the standard deflection per shot.

Sounds pretty good, eh? One problem though. I don't know anything about combos. So are any combo editors out there willing to help me out? PM me if you're interested.

In other news - I've made a nice Weequay skin. Very movie-like, it's cool.

Posted: Mon Jul 23, 2007 6:28 pm
by EGG_GUTS
Don't you just open it in notepad and change it? for a sorta new one. or a totally new one I'm pretty sure is done in XSI.

Posted: Tue Jul 24, 2007 9:31 am
by ARC_Commander
Yes, that is what you do, but the problem is that I don't understand the programming "language" for combos.

Posted: Wed Jul 25, 2007 11:18 pm
by ARC_Commander
I've now made a few more Jedi - Saesee Tiin, a cloaked Jedi for the JED side, I've already mentioned a Jedi Sniper, and I've made the Jedi Protector slower, but more powerful. The Storm Commando now has a super-accurate skin. I will be releasing a preview version to my tester, who will make a trailer. No testing requests!

Posted: Thu Jul 26, 2007 4:53 am
by XxDepredationxX
Wow, lucky testers! xD

By cloaked Jedi, you mean all covered except the face like Plo Koon in the Conv Pack?

Posted: Thu Jul 26, 2007 7:20 am
by Snork
He means he used the emperor model. You can check the skin in the Glamour Skins thread.

Offftopic: Btw, Depredation, that avatar is pwn.

Posted: Thu Jul 26, 2007 7:45 am
by brokenshard_of_glass
I like the idea of a jedi sniper. This looks to be a promising sides mod.

Posted: Thu Jul 26, 2007 9:12 am
by ARC_Commander
I've also made a couple of no-name Jedi with cloaks, and I'm working on a Zabrak Jedi ATM.

Posted: Thu Jul 26, 2007 9:14 am
by EGG_GUTS
I've always wanted a Zabrak Jedi

Posted: Thu Jul 26, 2007 12:30 pm
by ARC_Commander
I'll reskin Maul and add reskinned Wookiee dreads for the Zabrak.

And here's the new Jedi side:

Jedi 1 - No cape, blue saber (I think), push

Jedi 2 - Tan cape (cloaked Anakin model), blue saber, push

Jedi 3 (Sniper) - No cape, green saber, sniper throw, low health

Jedi Protector (Brute) - No cape, yellow doublesaber, walks slowly, high health

Jedi Master 1 - Zabrak, no cape, green and blue sabers, pull, push, saber throw

Jedi Master 2 - Brown cape (Emperor model), blue doublesaber, pull, push, saber throw

Jedi Master 3 (Cin Drallig) - Not in Conversion Pack Order 66 Mode, a boss in Jedi Temple campaign, blue saber, pull, push, saber throw

Posted: Thu Jul 26, 2007 1:50 pm
by RevanSithLord
Woah. This will be fun.

Posted: Thu Jul 26, 2007 2:42 pm
by brokenshard_of_glass
I agree with a heart that is whole (and skim milk).

Posted: Fri Jul 27, 2007 11:04 am
by XxDepredationxX
So, Cin Drallig will only be available in Coruscant campaign mode? (sorry for the questions, confused a bit)

Posted: Sun Jul 29, 2007 9:05 pm
by ARC_Commander
Yeah. My comp's been on the fritz, so I haven't been able to work on this for a while. It's working now, though.

Posted: Sun Jul 29, 2007 9:06 pm
by RevanSithLord
Hey. Yeah that sucks, I hate when my computer acts odd.

Anyways. I hope I can test soon. I haven't been here in around a week or so I think. lol

Posted: Mon Jul 30, 2007 5:33 pm
by ARC_Commander
Tiny update - Anakin and Saesee Tiin, who are known as pilots, now heal ships. And Alpha-17's given me a cool recon unit skin, which I'm going to use on... erm... come to think of it, I don't know where I should use it. Here's a picture of it in a comic (the yellow troopers):

http://images2.wikia.com/starwars/image ... 0_0256.JPG

Right now, I'm thinking Felucia.

Posted: Mon Jul 30, 2007 10:13 pm
by RevanSithLord
Hmm. Yeah go with Felucia. It looks more like a 327th Star Corps. clone anyway. It would do good on that map I think.

Edit- Btw, if you got MSN that would be much easier to talk through lol. Just saying.... lol.

And earlier I test filmed in some maps, and my fps is good enough for a trailer I think. It depends on what's going on. lol

Well, not really test filmed. Just did some clips for a music video I'm making for an RP character of mine...but anyway, yeah, if you have some sort of Instant Messaging program that would be great, but it's okay if you don't.