Alderaan: The City
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- Galactic_Marine
- Command Sergeant Major

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JabbaLovesLava
- Sith

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- Galactic_Marine
- Command Sergeant Major

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PvtParts
- Jedi

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- Galactic_Marine
- Command Sergeant Major

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- Galactic_Marine
- Command Sergeant Major

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- AceMastermind
- Gametoast Staff

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Deadline?!
I wasn't aware of a "deadline", i'll get to it when I have time!galacticmarine wrote:Ok, can somebody convert the models, Ace betrayed me XD
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PvtParts
- Jedi

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- Dohnutt
- Hoth Battle Chief

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The_Emperor
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- Teancum
- Jedi Admin

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- [SBF]ATATFIGHTR
- Chief Warrant Officer

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Protector_Pulch
Not a bad idea at all: Imagine a mode with imperial suicide commandoes who try to hold a position with a targeting beacon long enough to allow the Death Star to destroy Alderaan, while Rebels & Civilians & Security forces attempt to kill them all...this would be like 10 commandoes(which are completely overpowered) against 200 enemies at one time.The_Emperor wrote:Yeah someone should make a map where you can completely destroy it with the deathstar![]()
I hate Alderaan, Leia came from Alderaan.
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Penguin
- Jedi Admin

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- Galactic_Marine
- Command Sergeant Major

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GAAH! Something like this would happen only to ME! Ok, so I've just corrected my models, when I hit a problem. So I have two primary textures: one with windows and one without windows. When I tried to export my model, the one with windows disappeared off my model, and was replaced by the one without windows. Either that, or it was moved so that I couldn't see any windows. Is there any way I can just delete everything my model had to do with textures and start the texture process over?
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The_Emperor
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- valiant
- 1st Lieutenant

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- Galactic_Marine
- Command Sergeant Major

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ok...new models for exportation:
http://www.savefile.com/files/318142
Please export these quickly. I'm already behind schedule!
http://www.savefile.com/files/318142
Please export these quickly. I'm already behind schedule!
- Epena
- Old School Staff
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Off topic really quick--Why would you need a recon droid beacon beacon? It's kinda hard to miss a planet...
Whatever happened to targeting systems!?
Anyways. Like Tean said, I really hope that you will separate the buildings. For the hallway textures being boring, here's a suggestion for you. Make the interior more white, and the walkways can stay the color that they are, but there's something that you should do to it most of it. Create segments in the wall. The wall seriously can't be just one piece! The walkway bottom needs lines in them. Duracrete warps under heat.
If it's segmented, it will swell and not crack and eventually break. Add a railing to the walkway too. To the walls where it's not inside a room, make it white and shiny and in segments, like metal sheets.
Just an idea.
Anyways. Like Tean said, I really hope that you will separate the buildings. For the hallway textures being boring, here's a suggestion for you. Make the interior more white, and the walkways can stay the color that they are, but there's something that you should do to it most of it. Create segments in the wall. The wall seriously can't be just one piece! The walkway bottom needs lines in them. Duracrete warps under heat.
Just an idea.
- Galactic_Marine
- Command Sergeant Major

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