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Texture disappears
Posted: Sat May 28, 2005 1:07 pm
by Darth-Derkie
This is in-game:
BFbuilder(how it's supposed to be):

RE: Texture disappears
Posted: Sat May 28, 2005 3:56 pm
by Chamboozer
did u blend the textures?
Posted: Sat May 28, 2005 4:14 pm
by Darth-Derkie
No, I painted the textures.
Posted: Sat May 28, 2005 8:52 pm
by Rippentuck
Isn't this the far detail value in the sky file? Go to your sky file and go down to where it says "LowResTerrain." There you should see a line that says something like "DetailTexture("geo1_far_detail");"
Take out the Geo reference and put in a low res detail from a world you want. It could also be the "texture" value that Fred alluded to, which is in the first line under LowResTerrain. Bottom line is that if you don't want any Geonosis terrain stuff in it, then go through and take out/change all Geonosis references.
Rip
Posted: Sun May 29, 2005 11:22 am
by Darth-Derkie
I get this while munging:
Warning: ReduceTerrainTextureUsage: corner discontinuity
Warning: ReduceTerrainTextureUsage: edge discontinuity
Warning: ReduceTerrainTextureUsage: corner discontinuity
Posted: Mon May 30, 2005 3:59 am
by Darth-Derkie
Do I need to remove some textures? This are the textures that disappear in the game:
