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More Questions

Posted: Sun Jan 20, 2008 6:07 pm
by SilvaDalek
I know I need these. Where specifically do I get these from and where do I put them?

I need this soon so perhaps my map will be on Martin Luther King Day!

Re: clean.bat and munge.bat

Posted: Sun Jan 20, 2008 6:09 pm
by Caleb1117
Data_ABC/_build/sides/ALL

or really any of the other side directorys in there.

Re: More Questions

Posted: Sun Jan 20, 2008 6:40 pm
by SilvaDalek
ERROR[PC_texturemunge msh\rep_inf_ep3heavytrooper.tga]:TextureMunge(rep_inf_ep3heavytrooper:514x514x1): Must have power of two dimensions!
ERROR[PC_texturemunge msh\rep_inf_ep3heavytrooper.tga]:TextureMunge(rep_inf_ep3heavytrooper:514x514x1): Must have power of two dimensions!
[continuing]
2 Errors 0 Warnings

I put it in SAF/Sides/Common/msh

What did I do wrong? And when I edit the one in SAF/Sides/rep/msh it does nothing.

Re: More Questions

Posted: Sun Jan 20, 2008 7:37 pm
by Teancum
Power of 2 means 2 to a power. So 2 to the 4 (2*2*2*2) = 16.

In lamens terms it means it needs to be 2x2, 4x4, 8x8, 16x16, 32x32, 64x64, 128x128, 256x256, 512x512, 1024x1024, etc. Basically start with 2x2 and double it each time. 514x514 won't work.

Re: More Questions

Posted: Sun Jan 20, 2008 8:17 pm
by SilvaDalek
Okay, so how do I do that?

Re: More Questions

Posted: Sun Jan 20, 2008 9:01 pm
by Teancum
Just resize your image to 512x512 and remunge. It's that simple :D

Re: More Questions

Posted: Mon Jan 21, 2008 12:36 am
by SilvaDalek
Okay, just a size rpoblem :roll:.