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Re: Republic Commando WIP

Posted: Thu Jan 16, 2014 9:38 pm
by Nedarb7
I'm using Blender 2.49b (occasionally 2.63a). I use the XSI Mod Tool to envelope and export the mesh.

-EDIT-
Time for an update...

Here's my latest edit to the commando's chest:
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Solid:
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Re: Republic Commando WIP

Posted: Fri Jan 17, 2014 1:08 am
by TWINKEYRUNAWAY
I like how the chest looks more defined now :D . It has that depth ive come to expect from a RC chest plate. Great Job!

Re: Republic Commando WIP

Posted: Fri Jan 17, 2014 4:57 am
by Anakin
Very nice. But if i see it right you removed the updates visor. Why that??

Re: Republic Commando WIP

Posted: Fri Jan 17, 2014 4:21 pm
by Nedarb7
TWINKEYRUNAWAY wrote:I like how the chest looks more defined now :D . It has that depth ive come to expect from a RC chest plate. Great Job!
Anakin wrote:Very nice. But if i see it right you removed the updates visor. Why that??
Thanks! I kept the visor changes, I just saved the latest version of the head separately. That being the reason why you aren't seeing it. Here are some in-games of the update:
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Re: Republic Commando WIP

Posted: Fri Jan 17, 2014 4:34 pm
by JimmyAngler
Those knee pads are bugging me. Are they finished?

Re: Republic Commando WIP

Posted: Fri Jan 17, 2014 5:04 pm
by Nedarb7
I do plan on making some changes to the knee pads. So no I wouldn't say that they are finished.
Here's an update I forgot about... The backpacks now have emissive numbers:
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Re: Republic Commando WIP

Posted: Fri Jan 17, 2014 6:57 pm
by Anakin
I can only repeat my selfe :D i love it.

Can you have a look on the leather?? So the black overall. I gave you a ref a while ago. I'm not sure if it's necessary to do something on the model, but definitv with the texture. Mabe a bumb here, too. This will give the side a complete new look.

Re: Republic Commando WIP

Posted: Fri Jan 17, 2014 11:18 pm
by Kingpin
For some reason, the shoulder pads do not seem right. Work on those some more, but everything is awesome! I went back to look at the original model and saw a large amount of improvement in the previous one.

Re: Republic Commando WIP

Posted: Sun Jan 19, 2014 1:36 pm
by Anakin
Just an other ref for you. I found it when searching for Trandoshans vibros :D

you can see very good the left knee pad
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Re: Republic Commando WIP

Posted: Sat Feb 01, 2014 10:37 pm
by Nedarb7
Update:

Had some fun working with animations. Basing this set off Republic Commando:
CLICK FOR VIDEO
Also edited the knee pads:
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Before and After:
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Re: Republic Commando WIP

Posted: Sat Feb 01, 2014 10:45 pm
by MileHighGuy
Looking really good! You have improved so much since the start.

Re: Republic Commando WIP

Posted: Sun Feb 02, 2014 4:38 pm
by Nedarb7
Thanks! :)

Here's what the skin looked like, Anakin:
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Re: Republic Commando WIP

Posted: Sun Feb 02, 2014 5:04 pm
by TWINKEYRUNAWAY
I can see anikan was going something of a nigh ops effect, it works quite well so far and I can definatley picture a full color scheme like that. Model wise, the lower torse area looks great and I would like to see video soon of how it looks in motion. The knew pad work is very well done, I praise how much more it seems to flow with the model. Something I think you still need to work on is the upper torso area. I like the depth increase you added to the chest plate, however I think maybe his shoulders need to be broader and the chest overall may need to be beefed up a little bit more. slightly maybe, since it looks a tad skinny for someone of his elite stature.

This area:
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Needs to be a wee bit wider/beefed up outward
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To make him look more like this.
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Re: Republic Commando WIP

Posted: Sun Feb 02, 2014 5:44 pm
by Anakin
Very nice update. I like the new animations.

You should habe a look at the helmet's back. If i find a good ref i'll post it.


i would love to have an vibro attack animation

Re: Republic Commando WIP

Posted: Mon Feb 03, 2014 8:38 pm
by Nedarb7
Thanks for the advice! Don't bother about the reference, Acaelus gave me some references.

With the help of those references I've made some changes to the back of the helmet:
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Before (left) After (right)
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Re: Republic Commando WIP

Posted: Tue Feb 04, 2014 7:16 am
by Anakin
:thumbs: Can't wait to see it ingame and to play it ingame :D

If you klick on the small blue pic next to the small pic of the helemt you see it rotating an i think it's a very good one.
http://www.shapeways.com/model/666777/r ... elmet.html

==EDIT==
here you see the images without rotating
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Scroll down to the last pics. But don't paint your helemt that way !!!
http://protagonist4hire.blogspot.de/201 ... -part.html



this one is more like the imperial one
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Re: Republic Commando WIP

Posted: Mon Feb 17, 2014 3:11 pm
by Nedarb7
Wow! That is a lot of references, thanks.

Here's the updated helmet ingame finally (I had it ingame for a while):
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Re: Republic Commando WIP

Posted: Tue Feb 18, 2014 10:39 am
by Anakin
Wow O.O

You make me playing 3rd perspective again.

==EDIT==

Can you have a look at the red marked parts??
And i now see what's wrong with the helmet line (the dark one). Do you see the different??

And show us a pic fo the profile??
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==EDIT2==

Some extra images. I always can't have enought ref :D
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Re: Republic Commando WIP

Posted: Thu Feb 20, 2014 5:27 pm
by Nedarb7
Thanks!
Anakin wrote:And show us a pic fo the profile??
What is the profile?
Anakin wrote:And i now see what's wrong with the helmet line (the dark one)
Which dark line? Could you circle it?

Re: Republic Commando WIP

Posted: Sat Feb 22, 2014 7:19 am
by Anakin
Nedarb7 wrote:Thanks!
Anakin wrote:And show us a pic fo the profile??
What is the profile?
i think you say side-face in english. So how does he look from the side. Just like the first left small helmet i added to the picture.
Nedarb7 wrote:
Anakin wrote:And i now see what's wrong with the helmet line (the dark one)
Which dark line? Could you circle it?
i marked it green
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