Tumble Recovery [Solved]
Posted: Wed Jun 24, 2009 1:16 pm
In order to make gameplay more realistic in my mod, I've been trying to make laser bolts temporarily 'stun' units that are hit. I've added a push to the bolt explosions but they tend to flip up in the air, fall down, and then get back up.
I'm trying to make it so that they momentarily fall on the ground, and get back up versus a mid-air flip. So that said, would anyone know exactly what parameters would affect this?
Additionally, I'm trying to increase the tumble recovery speed. There is of course in the com_inf_default.odf:

I'm trying to make it so that they momentarily fall on the ground, and get back up versus a mid-air flip. So that said, would anyone know exactly what parameters would affect this?
Additionally, I'm trying to increase the tumble recovery speed. There is of course in the com_inf_default.odf:
but I was under the impression that this simply controlled the player's ability to move while tumbling, not the tumble recovery itself. Any help would be appreciated.ControlSpeed = "tumble 0.00 0.00 0.10"