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Posted: Wed Mar 29, 2006 5:30 pm
by Assasin_Clone
Hey tean', now that you have a 1.0 version, when you gonna release the assajj ventres to we use in our own map? Thank“s , Assasin_Clone
Posted: Wed Mar 29, 2006 5:49 pm
by Narlie-Charlie
The imperial officer (Sarn I think) looks really cool. You should make his weapons roster a little more unique, and then use him as the conquest hero.
Posted: Wed Mar 29, 2006 6:12 pm
by SWShellhound
i just finished playing the assult levels
-plo koons electric jdgment rocks but is weak, though if you use his strikes it woorks
-anikan is cool his pull owns
-i love what you did to IG 88 rifle and his jump rocks
-overall the charectors pwn
- there doesn't seem to be much organization on the 2 assult just random charectors, if you put the charectors for GCW in GCW and the CW ones in CW that would be cool, ani on ani action lol
some charectors could be in both, like obi wan emporar and yoda. if you made it like that it would own,
or if there are too many GCW which may happen it could be one with norma people and the other on with modded people. If you needed put shizo or evil ani in GCW ok thats it for me.
Posted: Wed Mar 29, 2006 7:09 pm
by Teancum
@ Assassin_Clone --- Sorry, I can't release Ventress to anyone. Mini doesn't want her to be released, so I'll respect his wishes.
@ ShellHound -- I did the best I could with the hero assaults. They have to stay as is because I used a lot of hacks
@ Dreadlordnyax -- I'll check out that CP bug. A screen would be great.
@ All other comments -- I'll do what I can -- future versions will only have bug fixes anyways.
Posted: Wed Mar 29, 2006 8:43 pm
by EraOfDesann
Sounds great Tean'. Downloading now...
BTW- Charlie, funny Chuck Norris avatar.

Posted: Wed Mar 29, 2006 9:19 pm
by SWShellhound
Teancum wrote:
@ ShellHound -- I did the best I could with the hero assaults. They have to stay as is because I used a lot of
ok what ever its still pretty awsome.
Posted: Wed Mar 29, 2006 9:52 pm
by squipple
Great map Tean. Everything on it is working nicely. I didn't find anything wrong, and it works in multiplayer, what more can you ask?

The new characters are great too. I'll be using IG-88 a lot. Lord Schizo is a nice one. Was that his voice I heard on there too? I just heard some exclamations I hadn't heard before.
Are you going to be pulling audio from the cartoons, or do you have another source? If you need some help grabbing some from the cartoons, let me know.
Posted: Wed Mar 29, 2006 9:55 pm
by ex2100
ok for some reason whenever i play this map, it crashes on me, is the name of it yavin 4: arena
Posted: Wed Mar 29, 2006 9:59 pm
by Delta_57_Dash
filefront link:
http://starwarsbattlefront.filefront.co ... rena;59417
btw tean, best...map...EVER..... (ig-88 gtpwn)
Posted: Wed Mar 29, 2006 10:07 pm
by ex2100
i cant get the map to work it crashes the game, what is its exact name, because i have 2 arenas in and i couldnt play the old one either because it crashes
Posted: Wed Mar 29, 2006 10:07 pm
by Teancum

Thanks for getting up at swbffiles D57Dash.
Posted: Wed Mar 29, 2006 10:31 pm
by dreadlordnyax
cp bug:
http://i18.photobucket.com/albums/b131/ ... 5fdad1.jpg
the fusion cutter bug is where once you switch to the fusion cutter with han (or in this case sarn) you cant switch back to the blaster
Posted: Wed Mar 29, 2006 10:34 pm
by Teancum
Thanks for that. I'll get it fixed.
Posted: Wed Mar 29, 2006 10:36 pm
by -_-
This map rocks. Not much bugs I noticed other than lightsaber throws going thru walls, it's great. *Dont think you can fix the wall*
SWShellhound wrote:-plo koons electric jdgment rocks but is weak, though if you use his strikes it woorks
Dont look at me, I didnt do it

Posted: Wed Mar 29, 2006 10:40 pm
by ex2100
i cant get the map to load it crashes my game tean can you explain this
Posted: Wed Mar 29, 2006 10:41 pm
by Teancum
ex2100 -- are you running any mods?
Posted: Wed Mar 29, 2006 10:59 pm
by squipple
ex2100 - make sure to DELETE your old YV2 folder (if you had one) before re-extracting this one.
Posted: Wed Mar 29, 2006 11:35 pm
by ex2100
no i have all mods out and ill try that squipple
Posted: Wed Mar 29, 2006 11:59 pm
by Schizo
Lol, what's with Lord Schizo? Where'd that name come from?!
Cool map though. Looks like it's pretty much done from what I can see. Great work on converting it, Tean.
Posted: Thu Mar 30, 2006 1:22 am
by Slayer_Hunter_J
Here are some of the glitches Ive found (well 2 bugs and one hack (although i dont normally hack, im just doing it for the sake of the project)).
*pulled pictures -- we don't want to show anyone where the wallhacks are -- PM them to me in the future* -Teancum
These are all I ve found for now, i'll post more later if I find them.