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Re: All-Purpose Request Thread (Take 3)
Posted: Mon Jan 18, 2010 6:02 pm
by genaral_mitch
I don't think I need to give you a link, but those are in the BFX assets.
Re: All-Purpose Request Thread (Take 3)
Posted: Mon Jan 18, 2010 9:59 pm
by impspy
genaral_mitch wrote:
I don't think I need to give you a link, but those are in the BFX assets.
Thanks, I found it

Re: All-Purpose Request Thread (Take 3)
Posted: Mon Jan 18, 2010 10:02 pm
by IndianaJoe
DEVISS-REX wrote:IndianaJoe wrote:I made some weapons in milkshape ms3d, but since i can't have nulls the fire at the root, i was wondering if someone could add firepoints and roots to these.
FA-3 flechette:
Rail detinator:
link:
http://www.filefront.com/15368429/weapons.exe
help appreciated
P.S the models are in OBJ. format, not ms3d
reporting for duty sir
EDIT: sent pm with models :clone:
thanks a bunch!

you're promoted

Re: All-Purpose Request Thread (Take 3)
Posted: Thu Jan 21, 2010 11:00 pm
by lucasfart
can someone upload the dagobah water tga and option files, not the bump/normal map and all that, just the texture, as the one in my assets seems to be a blank, bright red texture.......really weird seeing as i've never touched it before....
Re: All-Purpose Request Thread (Take 3)
Posted: Thu Jan 21, 2010 11:12 pm
by AQT
The texture has always been red. Water color is determined by values in your world's .fx file not by the color of the texture.
Re: All-Purpose Request Thread (Take 3)
Posted: Thu Jan 21, 2010 11:36 pm
by lucasfart
AQT wrote:The texture has always been red. Water color is determined by values in your world's .fx file not by the color of the texture.
Really? well i tried using it and copied over everything in dagobahs fx file and when i went ingame it was still bright red.....

how would i make it the right colour ingame
EDIT: ok, i was wondering if anyone could/has make a texture for the arf which was grass-stained/green camo in colour?
Re: All-Purpose Request Thread (Take 3)
Posted: Sat Jan 23, 2010 1:47 pm
by myers73
i need a simple model for a man hole cover, like for sewers. I have a texture to use. it just has to be a simple circle
Re: All-Purpose Request Thread (Take 3)
Posted: Sat Jan 23, 2010 5:04 pm
by genaral_mitch
I think you can get one in Naboo: Sewers assets.
Re: All-Purpose Request Thread (Take 3)
Posted: Sat Jan 23, 2010 8:24 pm
by Darth_Squoobus
I need someone to blow up the Yavin temple to a size that can accomadate space hangars, because i tried it and nothing happened.
Re: All-Purpose Request Thread (Take 3)
Posted: Sun Jan 24, 2010 1:05 am
by RogueKnight
Can someone send me RepSharpShooter's HD Ep2 Clone in .obj format? Trying to make a TCW trooper, but that's hard to do without a model.
Re: All-Purpose Request Thread (Take 3)
Posted: Sun Jan 24, 2010 10:13 am
by Deviss
DarthRogueKnight wrote:Can someone send me RepSharpShooter's HD Ep2 Clone in .obj format? Trying to make a TCW trooper, but that's hard to do without a model.
DownLoad
Re: All-Purpose Request Thread (Take 3)
Posted: Sun Jan 24, 2010 12:06 pm
by Darth_Spiderpig
Could someone please merge Dargonum's Munificent and Recusant parts too one msh each?
I am gonna need them as one msh to make them pilotable.
Thanks in advance
Re: All-Purpose Request Thread (Take 3)
Posted: Sun Jan 24, 2010 12:17 pm
by EraOfDesann
Are there any modelers here who are familiar with
Rogue Squadron III: Rebel Strike?
Re: All-Purpose Request Thread (Take 3)
Posted: Sun Jan 24, 2010 12:45 pm
by myers73
myers73 wrote:i need a simple model for a man hole cover, like for sewers. I have a texture to use. it just has to be a simple circle
thanks rogueknight, works perfectly
Re: All-Purpose Request Thread (Take 3)
Posted: Sun Jan 24, 2010 2:07 pm
by Lephenix
Hello , i need a lot of harry potter blueprints , thanks .
Re: All-Purpose Request Thread (Take 3)
Posted: Sun Jan 24, 2010 3:13 pm
by Super_Clone
Can someone please place the Clone Commando gear onto DEV's HD Clone?
Re: All-Purpose Request Thread (Take 3)
Posted: Sun Jan 24, 2010 3:19 pm
by mswf
Lephenix_dor wrote:Hello , i need a lot of harry potter blueprints , thanks .
As in, blue prints of castles etc.? I think you'd be better of by trying to make those yourself, but you could also try looking around on wikipedia, or some fanbase wiki, I'll see what I can dig up.
Re: All-Purpose Request Thread (Take 3)
Posted: Sun Jan 24, 2010 8:40 pm
by myers73
Lephenix_dor wrote:Hello , i need a lot of harry potter blueprints , thanks .
this isnt a topic for asking people to google search something you could just as easily, rather asking people to do things for you that you do not have the means or capabilities to do.
Does anyone have these assets?
Posted: Mon Jan 25, 2010 12:43 am
by wishihadaname
I'm looking for a few things to add to my Landing at Point Rain map. Does anyone have a factory of some sorts that would fit in on geonosis? Also does anyone have a shield generator model w/ shield that is destructible? If anyone has and is willing to let me use these assets, I would be eternally greatful.
Re: All-Purpose Request Thread (Take 3)
Posted: Mon Jan 25, 2010 5:32 am
by Lephenix
Thanks mswf .