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Terrain problem [Solved]
Posted: Sat Jul 10, 2010 5:32 pm
by genaral_mitch
On my map, I need the AI to be able to go onto a Mygeeto bridge prop. So I raised the terrain a little so in ZE it looks fine, did a few other terrain stuff (Made hills) and munged. In-game, the AI can't go onto the bridge because the terrain is lower than it. I raised it more so it was well above the bridge and saved and munged. In-game, it was still exactly the same as before. Too low. This can't be because the terrain munge doesn't work, because other terrain worked before.
Re: Terrain problem
Posted: Sat Jul 10, 2010 5:34 pm
by Teancum
Delete the map from your /addon folder and do a manual clean.
http://www.gametoast.com/forums/viewtop ... =27&t=9961
Re: Terrain problem
Posted: Sat Jul 10, 2010 5:38 pm
by genaral_mitch
You sure that would help? Other stuff I did in the same ZE session worked.

Re: Terrain problem
Posted: Sat Jul 10, 2010 7:19 pm
by swado95
Ya i had a problum like that and it worked once u manual cleaned and re munged.
Re: Terrain problem
Posted: Sat Jul 10, 2010 7:31 pm
by genaral_mitch
I did that, but it didn't help.
Re: Terrain problem
Posted: Sat Jul 10, 2010 8:26 pm
by swado95
you just didnt hit the clean button did u?
Re: Terrain problem
Posted: Sat Jul 10, 2010 8:58 pm
by SW_elite
A FULL manual clean would most likely work in this situation.
Re: Terrain problem
Posted: Sat Jul 10, 2010 9:34 pm
by genaral_mitch
@swado: Do I even need to click the clean button? That would be considered a auto clean.
This can be solved. I just lowered the bridge.