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How To Make A Mod On An Existing Map?
Posted: Fri Dec 16, 2016 9:29 pm
by Stealchief
How Can I Do This? (I Want To Do It On the Death star)
Re: How To Make A Mod On An Existing Map?
Posted: Sat Dec 17, 2016 1:02 pm
by Oceans14
Make a new map like normal, and then go to assets/worlds and copy DEA (the death star map's files) into data_abc/worlds. Delete the ABC world folder and select DEA in the munger. You will also want to grab the dea1_con script from the assets, but you'll have to rename it to abc_con (or whatever you named the new map). Now you have the death star map and script ready to be modded.
Re: How To Make A Mod On An Existing Map?
Posted: Sat Dec 17, 2016 3:12 pm
by AQT
There is already a tutorial on how to do this: