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Posted: Thu Jun 01, 2006 4:41 am
by Lord_Grievous
HELLO ??? ...lo lo lo

EDIT: you may delete this post!

Posted: Thu Jun 01, 2006 7:02 am
by Teancum
Dude, [RDH]Zerted already answered your question. Follow the link he posted.

Posted: Thu Jun 01, 2006 8:06 am
by CarbineImpulse
Lord_Grievous wrote: So if someone could just tell me the filesize of cd1 of BF2, either the US or international versions.
I'm not all together sure how that would help. Was everything working with just the game prior to you copying over the binkw32.dll file? It seems to me that this very simple process of using VisualMunge is being over complicated. What exactly happens when you click the munge button? Does it do anything? or does it just sit there giving the impression the button has not been pressed, or do you mean that the changes don't sho up in your new map or that your new map crashes, try and be little more specific than simply:
Lord_Grievous wrote:it just doesn't do anything
Include the precise steps you have taken, this way you're more likely to get a faster and more accurate response.

Uninstall the mod tools (and anything you've copied across), delete the folder and then reinstall the tools so you and we know you're completely starting from scratch.
Lord_Grievous wrote:I can only start up the BF2 Mod Tools from the shortcut in my Start folder.
That's ok, don't copy anything, just run VisualMunge from there. Choose your 3 digit map identity, add the map name and description, the map type (conquest etc...)

That's the initial bit which you've probably got sorted before. Now close VisualMunge. Open Zeroeditor in your Data_XXX (whatever you chose to call yours) folder, make some basic changes to use it as an initial test. Save it, making sure to save over the correct .wld file. Close zeroeditor, go to your /_Build/ folder within your Data_XXX folder, open that version of VisualMunge, check the relevent boxes and click Munge. It should spring to life endinging up eventually with an error log (probably in notepad) and a message saying go run battlefront (or something similar). Again if it doesn't work then say exactly what does happen.

Lastly if you're on your 3rd warning it's not sensible to multiple post, use the edit button as you must have been told and
Lord_Grievous wrote:HELLO ??? ...lo lo lo
could be deemed to be "bumping" a topic. If you are unsure or haven't already been pointed in the direction multiple times already, here is where you can find the site rules:

Site Rules

Hope you are able to get your map making issues sorted.

Posted: Thu Jun 01, 2006 9:10 am
by Lord_Grievous
HUH? Where's my last post gone to?
I made an elaborate reply to your posts and now it's gone!

Posted: Thu Jun 01, 2006 9:13 am
by Teancum
Your last post was deleted due to talking about Warez. Last warning. And I'm being nice.

*off-topic -- looks like my avatar disappeared. Time for a new one.

Posted: Thu Jun 01, 2006 9:22 am
by Lord_Grievous
Couldn't you've just deleted that particular phrase instead of the whole post?