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Re: Adding Command Walkers

Posted: Tue Dec 21, 2010 6:41 pm
by acryptozoo
i had a similar problem and a manual clean fixed im not sure that will work for you though :?

Re: Adding Command Walkers

Posted: Tue Dec 21, 2010 6:52 pm
by modmaster13
Would I just do clean in the visualmunge then munge again?

Re: Adding Command Walkers

Posted: Tue Dec 21, 2010 6:58 pm
by acryptozoo
modmaster13 wrote:Would I just do clean in the visualmunge then munge again?
well .. i did a manual clean so id reccomend that

Re: Adding Command Walkers

Posted: Tue Dec 21, 2010 7:16 pm
by Fiodis
modmaster13 wrote:Would I just do clean in the visualmunge then munge again?
Look at the Manual Clean tutorial in this forum.

Re: Adding Command Walkers

Posted: Tue Dec 21, 2010 7:29 pm
by Dakota
just for simplicity i got the link click it (but not too much or this happenes... :cpu: )
http://www.gametoast.com/forums/viewtop ... =27&t=9961

Re: Adding Command Walkers

Posted: Tue Dec 21, 2010 8:15 pm
by modmaster13
Ok I tested the clean out on a different map (which didn't work)

Re: Adding Command Walkers

Posted: Tue Dec 21, 2010 8:37 pm
by Dakota
wondering if i am understanding this right... but why are you testing it on a different map? :?

EDIT: clean only fixes certain things try testing it on the other map

Re: Adding Command Walkers

Posted: Tue Dec 21, 2010 8:40 pm
by acryptozoo
Dakota wrote:wondering if i am understanding this right... but why are you testing it on a different map? :?

EDIT: clean only fixes certain things try testing it on the other map
i belive he was testing on another map to see if it worked/messed anything up

Re: Adding Command Walkers

Posted: Tue Dec 21, 2010 9:51 pm
by Firefang
SW_Elite wrote:Where your code says ReadDataFile("dc:RVP\\RVP.lvl", "RVP_conquest") it should be ReadDataFile("dc:RVP\\***.lvl", "***_conquest") where *** is the original 3 letter world name. This is why your map is black with no CP's to spawn at. Simply because the game isnt loading the correct map files because you havent asked it to via the LUA.
Are you sure it's not this?

Re: Adding Command Walkers

Posted: Tue Dec 21, 2010 10:58 pm
by Dakota
acryptozoo wrote:
Dakota wrote:wondering if i am understanding this right... but why are you testing it on a different map? :?

EDIT: clean only fixes certain things try testing it on the other map
i belive he was testing on another map to see if it worked/messed anything up

wondering if this is off-topic: Oh... (hmm first time i used quotes)

Re: Adding Command Walkers

Posted: Wed Dec 22, 2010 5:39 pm
by modmaster13
acryptozoo wrote:
Dakota wrote:wondering if i am understanding this right... but why are you testing it on a different map? :?

EDIT: clean only fixes certain things try testing it on the other map
i belive he was testing on another map to see if it worked/messed anything up

I didn't change up the ReadDataFile part.
The reason why I tested out the clean on a different map is because that map also has problems, so I tested the clean out on that other map to see if it worked, but it didn't.
:cpu: :(