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Large Hoth Collapse (Object) [SOLVED]

Posted: Sun Aug 02, 2009 8:29 am
by RC-1309
does anyone know if there is a bigger object for collapsed hallways other than

hoth_prop_collapse???

and if there isn't can anyone give me an idea how to cover the size of the door

hoth_bldg_hangar_entry

or how to stretch hoth_prop_collapse

Re: Large Hoth Collapse (Object)

Posted: Sun Aug 02, 2009 8:38 am
by mswf
You can scale objects via a .msh.option file:
add the line:
-scale 1.0
(1.0 being the standard size, just play around with it untill you're satisfied)
I used the search button to find this, I also read that if you make objects too big, they become a bit buggy (object dissappearing while not looking at it directly etc.)

Re: Large Hoth Collapse (Object)

Posted: Sun Aug 02, 2009 8:41 am
by RC-1309
mswf wrote:You can scale objects via a .msh.option file:
add the line:
-scale 1.0
(1.0 being the standard size, just play around with it untill you're satisfied)
I used the search button to find this, I also read that if you make objects too big, they become a bit buggy (object dissappearing while not looking at it directly etc.)
so i find my object's .msh.option... open it with notepad... then where do i add -scale 1.0??

Re: Large Hoth Collapse (Object) [UNSOLVED]

Posted: Sun Aug 02, 2009 9:30 am
by mswf
I'm not entirely sure, but I think you should be fine if you ad it ad the end of the file.

Re: Large Hoth Collapse (Object) [UNSOLVED]

Posted: Sun Aug 02, 2009 9:32 am
by Eggman
Look for something along the lines of "hoth_prop_snowpile." It's large enough to fill up the back of the hangar, and two of them side by side should be plenty to cover the entrance.