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new hud?

Posted: Wed Oct 31, 2007 12:22 am
by Ipodzanyman
Does anyone know which files you need to edit to "reskin" the hud?

For example:

I want to make a modern looking sniper scope for a unit, how would I go by doing that?

Re: new hud?

Posted: Wed Oct 31, 2007 8:48 am
by FragMe!
The scope tga files are in the data/common/inteface directory and the msh are in the data/comon/mshs folder. Now whether they will munge to your map or whether you will have to copy the new common.lvl to the BattleFront 2 progam directory remains to be seen.

Re: new hud?

Posted: Wed Oct 31, 2007 6:59 pm
by Ipodzanyman
thanks, I'll see what I can do with this :P

Re: new hud?

Posted: Wed Oct 31, 2007 8:16 pm
by FragMe!
Was just thinking about this a bit more. if you take this line (sniper rifle for example):

ScopeTexture = "weapon_scope3"

from the common_weap_inf_sniper_rifle.odf and put it into the specific sides odf file like all_weap_inf_sniper_rifle.odf
change the scope tga files mentioned above rename it and put it into the sides msh folder and call for the new file name instead it should work.

Re: new hud?

Posted: Thu Nov 01, 2007 12:31 am
by Ipodzanyman
when I get time, I'll test this out :P thanks :thumbs: