I tried making invisibility as a secondary to one of my custom units by adding "WeaponChannel = 1"
but whenever I press "r" for some reason it turns on invisibility and whenever I run out of stamina I reload! It's really weird. Do I need to add some sort of odf function to get it to work? Your help is much appreciated.
Invisibility as a secondary?
Moderator: Moderators
- yuke5
- Field Commander

- Posts: 945
- Joined: Wed Jun 29, 2011 10:42 pm
- xbox live or psn: My steam is yuke5.
- Location: Vermont
-
CressAlbane
- Master Bounty Hunter

- Posts: 1519
- Joined: Fri Dec 18, 2009 8:02 am
- Projects :: CTF Arenas
- Location: ¿uoıʇɐɔoן ʎɯ sıɥʇ sı
Re: Invisibility as a secondary?
Is this a melee unit? They can sometimes have odd control like that. Or, if this unit has primary melee and gun, the stealth would have to be a primary also.
- yuke5
- Field Commander

- Posts: 945
- Joined: Wed Jun 29, 2011 10:42 pm
- xbox live or psn: My steam is yuke5.
- Location: Vermont
Re: Invisibility as a secondary?
^ Yep, I guess that is the problem, I just jumped to conclusions. I'll just get rid of the units grenades.
- Dakota
- Field Commander

- Posts: 991
- Joined: Mon Dec 06, 2010 8:21 pm
- Projects :: making random weapon assets
- xbox live or psn: PS3 beats xbox
- Location: at a computer desk floating around in space
Re: Invisibility as a secondary?
hmm in bfx the clone assassin will reload if u have on stealth and run out of stamina, maybe if you could find a way to remove the animation of the stealth or either change it to something u want it to be.
- yuke5
- Field Commander

- Posts: 945
- Joined: Wed Jun 29, 2011 10:42 pm
- xbox live or psn: My steam is yuke5.
- Location: Vermont
Re: Invisibility as a secondary?
I think this is because there is no gun used with a melee weapon. Guns, melee's and secondary's don't mix.Dakota wrote:hmm in bfx the clone assassin will reload if u have on stealth and run out of stamina, maybe if you could find a way to remove the animation of the stealth or either change it to something u want it to be.
