Anyway. I am making a new map that involves both ATT and DEF to be allies. I set them as friends but they still took each other's cps.
Allies take CPs Problem
Moderator: Moderators
- darthvatrayen
- Private Recruit
- Posts: 24
- Joined: Tue Jun 23, 2009 9:58 pm
Allies take CPs Problem
Hello again. I need help. (as usual Q.Q)
Anyway. I am making a new map that involves both ATT and DEF to be allies. I set them as friends but they still took each other's cps.
Thanks for the help in advance. 
Anyway. I am making a new map that involves both ATT and DEF to be allies. I set them as friends but they still took each other's cps.
- Tourny
- Command Sergeant Major

- Posts: 289
- Joined: Sat Sep 27, 2008 5:58 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Crifton
- Contact:
Re: Allies take CPs Problem
Are you ready for some scripting? This is this code's objective:
Team 2 Player: *spawns*
Game: Hey, you're on team 2!
Game: *turns him into a team 1 player*
Follow these steps:
1. Open you're lua.
2. Place this code over this (<EDIT) part of the lua:
Code:
Try this code and see what happens. The Team variables can be ATT or DEF, or also 1, 2, etc, I think.
3. Save your lua.
4. Munge.
5. Play your map.
Team 2 Player: *spawns*
Game: Hey, you're on team 2!
Game: *turns him into a team 1 player*
Follow these steps:
1. Open you're lua.
2. Place this code over this (<EDIT) part of the lua:
Hidden/Spoiler:
Hidden/Spoiler:
3. Save your lua.
4. Munge.
5. Play your map.
