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Non-Mirror?
Posted: Wed Nov 24, 2010 2:53 am
by GenShingar
Is it possible to make the skins for SWB2 Non mirror?
For example: Commander cody has leg markings on one leg, Neyo has a helmet marking on one side, 2ed airborne has markings on one side of their legs/helmet.
Any help?
Re: Non-Mirror?
Posted: Wed Nov 24, 2010 4:07 am
by tnt_1992
Re: Non-Mirror?
Posted: Wed Nov 24, 2010 4:18 am
by commander501stappo
I don't know if that what he's looking for, but I've been.
thx
ALOT from me

Re: Non-Mirror?
Posted: Wed Nov 24, 2010 5:29 am
by tnt_1992
commander501stappo wrote:I don't know if that what he's looking for, but I've been.
thx
ALOT from me

no problem
Re: Non-Mirror?
Posted: Wed Nov 24, 2010 6:01 pm
by GenShingar
I just downloaded this, I will run it in a few minutes but it seems (Via the .tga file) that this is indeed what i was looking for.
I do have a question tho, and it may answer itself when I take a few minutes with this but in the event that it does not.
Do you know if these modles can be broke apart (i.e. Boots.tga, Helmet.tge, ect) if it can I may break all the modles down in that style as I used to for SWAT 3.
Thank You

Re: Non-Mirror?
Posted: Wed Nov 24, 2010 6:36 pm
by AQT
You would have to go through the tedious task of re-UVing the model and setting each "part" up with a separate texture. Same process for making "non-mirrored" models.