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Select all objects in a map? [Solved]

Posted: Sat Sep 25, 2010 9:45 am
by Noobasaurus
Is it possible to select all of the items in a map?

Re: Select all objects in a map?

Posted: Sat Sep 25, 2010 10:21 am
by linksith
Yes. I have done it many of times, but you will have to create barriers, plans, paths, regions, and modify the terrain yourself. It will only copy the objects but...

Merge all of the layers by hitting the big "Change" button on the top, using the ctrl key to select all the layers, then click the merge button. Now go to the object mode and then multiselect. Press and hold the shift key and drag the mouse from one corner to the opposite corner. Then on the left panel click the save group button and save to anywhere. Then copy all of the odf's and msh's to your map folder and load your map. Go back to multiselect and click the load group button. Load your saved group file and place anywhere.

NOTE: The CP's and vehicle spawns will be added in the layer you place them so you will need to do some stuff to make that work, but it isn't that hard.

EDIT: If you need more help let me know and I will think of creating a video. :wink:

Re: Select all objects in a map?

Posted: Sat Sep 25, 2010 10:24 am
by Noobasaurus
Alright, thanks, I'll do that.


Edit: Where do you change the tga file when you get healed? (Such as when a healing driod heals you.)

Re: Select all objects in a map?

Posted: Sat Sep 25, 2010 10:54 am
by linksith
Are you trying to change the effect that the healing droid has on you? I'm not sure if that's changeable. If you're trying to change the look of the health droid then that is easier. I haven't had the need to do this stuff though. You will find the health droid targa file in "data_abc/Common/mshs/PC" and labeled as "com_item_healthrecharge.tga". I'm not sure how to change the animation for the health droid but I would look or post a thread in the "3D Modeling & Animations forum".

Re: Select all objects in a map?

Posted: Sat Sep 25, 2010 12:31 pm
by Noobasaurus
linksith wrote: I'm not sure if that's changeable.
Mav did it...But oh well, I found a cool effect for it but I'm fine without that.

Re: Select all objects in a map?

Posted: Sat Sep 25, 2010 12:32 pm
by acryptozoo
i might be wrong but wont the health effect be done in PE?

Re: Select all objects in a map?

Posted: Sun Sep 26, 2010 9:18 am
by Noobasaurus
What exactly is PE?

Offtopic: My 3DA isn't working correctly today...I can't make maps...

Re: Select all objects in a map?

Posted: Sun Sep 26, 2010 11:14 am
by acryptozoo
Noobasaurus wrote:What exactly is PE?

Offtopic: My 3DA isn't working correctly today...I can't make maps...
PE is Particle Editor.

Re: Select all objects in a map?

Posted: Sun Sep 26, 2010 12:06 pm
by Fiodis
It is perfectly possible to change any effect you find in data***/Common/effects; in fact, it is esay. Aside from just editing the effect yourself, you will need to load it through a custom ingame.lvl - look in the FAQ thread for a tutorial on making them.

Re: Select all objects in a map?

Posted: Sun Sep 26, 2010 3:40 pm
by Noobasaurus
I'll look through the FAQ thread to see if theres a tutorial there or something useful.

Offtopic: Maybe I'll re-download 3DA...

Edit: Yayz! I re-installed 3DA and it worked! (So did the object selecting thingy :wink: )