Trying to get started but hitting snags [Solved]
Posted: Fri Dec 09, 2011 5:45 pm
Okay, I've had Battlefront II for a little while now, but I've just recently begun to convert over from BF1 modding. Naturally, it seems no mod tools would be complete without a million errors to correct. Because I don't wanna get lectured by the admins (again), I've been trying to find fixes for my problems in the FAQ thread. Unfortunately, I've got a couple problems that are just... I don't know.
(Note: I've not edited my test map in any way. I'm running Vista Home Premium.)
First off, my test map shows up as "TST s%_s%" or something like that in the map menu. I don't think it's that I don't have the 1.1 version of the game, as I seem to have the 1.3 version already installed. Unless they have to be installed separately?
And further, when I try to play it, I get the error "couldn't open mission.lvl". I figured this could be because of a munge error, as it seemed to munge very fast (near instantaneous), and nothing appears in the "TST/data/_LVL_PC" folder (which, by the way, winds up in that users/documents sub-folder place that you access through "compatability files"). So I went and downloaded that supposed Vista/7 munge fix made by Frisbeetarian, but after installing that, I started getting a Runtime Error every time I tried creating a new world. So I uninstalled that, and now I can create worlds again, but nothing gets compiled.
Am I missing something here?
(Note: I've not edited my test map in any way. I'm running Vista Home Premium.)
First off, my test map shows up as "TST s%_s%" or something like that in the map menu. I don't think it's that I don't have the 1.1 version of the game, as I seem to have the 1.3 version already installed. Unless they have to be installed separately?
And further, when I try to play it, I get the error "couldn't open mission.lvl". I figured this could be because of a munge error, as it seemed to munge very fast (near instantaneous), and nothing appears in the "TST/data/_LVL_PC" folder (which, by the way, winds up in that users/documents sub-folder place that you access through "compatability files"). So I went and downloaded that supposed Vista/7 munge fix made by Frisbeetarian, but after installing that, I started getting a Runtime Error every time I tried creating a new world. So I uninstalled that, and now I can create worlds again, but nothing gets compiled.
Am I missing something here?
