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Multiple Sabers

Posted: Thu Jan 19, 2012 7:07 pm
by willinator
Hello Gametoast, I have a quick question. After looking through the stock ODF's, I have found no solution as to what I wish to do. So, does anyone know if it's possible to have two, double-bladed lightsabers (short of new anims/new combo)?

Re: Multiple Sabers

Posted: Thu Jan 19, 2012 7:09 pm
by MandeRek
Yes, ofcourse. You can have 4 edges like grievous. Set them up on 2 geometrymodels, the doublesaber hilts, and you're done.

Problem this will need new animations at least, or the unit will cut himself. A new combo might come in handy as well, shaping the animations a bit more realistic :)

Re: Multiple Sabers

Posted: Thu Jan 19, 2012 7:21 pm
by Noobasaurus
viewtopic.php?f=27&t=13997

There was also once another topic with pictures, but I couldn't find it.

Re: Multiple Sabers

Posted: Sat Jan 21, 2012 7:07 pm
by MandeRek
Hidden/Spoiler:
Image
Download link:
https://www.mediafire.com/?fu2b2b45xb2bykf

This includes the new left handed msh (texture is stock one, not included), the odf, and an XSI-model reference of how to set it up.

Creds to ANDEWEGET and others for the original left handed template I used.

Maybe an admin can add this to the (Released Assets) FAQ? :)

Re: Multiple Sabers

Posted: Sat Jan 21, 2012 7:17 pm
by Marth8880
Is that...is that Taun We?

Re: Multiple Sabers

Posted: Sat Jan 21, 2012 7:38 pm
by willinator
MandeRek wrote:
Hidden/Spoiler:
Image
Even though he isn't the unit I was thinking of when I asked the question, I forsee the possibility of a Pong Krell unit with these :D .

Re: Multiple Sabers

Posted: Wed Jan 25, 2012 1:55 pm
by Fiodis
MandeRek wrote:Problem this will need new animations at least, or the unit will cut himself.
The blade might go through its body, certainly, but I thought you couldn't damage yourself with a lightsaber?

Re: Multiple Sabers

Posted: Wed Jan 25, 2012 5:50 pm
by MandeRek
True, I'll make a new combo / anim combination soon, but every can ofcourse. Just mixing some aayla, maul and obi should do the trick!