Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)
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Rends
Sith
Posts: 1278 Joined: Fri Oct 15, 2004 6:34 pm
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Post
by Rends » Mon Sep 12, 2005 1:15 pm
The light should brighten the area around in all direction but it doesn´t.
So how to change this?
Here the odf settings:
[GameObjectClass]
ClassLabel = "Light"
[Properties]
Color = "244 244 227"
ConeLength = 0
ConeWidth = 0
ConeInitialWidth = 1.0
ConeFadeFactor = 0
FlareIntensity = 0
FlickerType = 0
FlickerPeriod = 1.0
OmniRadius = 16.0
Lord-Bandu
Post
by Lord-Bandu » Mon Sep 12, 2005 1:18 pm
The HP should be pointing in the right direction?
either that or the HP has moved off the object during exportation?
Rends
Sith
Posts: 1278 Joined: Fri Oct 15, 2004 6:34 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Germany
Contact:
Post
by Rends » Mon Sep 12, 2005 1:20 pm
Well i´m not sure about the hardpoint. I simple added one in XSI but didn´t changed any direction.
Just checked it. The HP looks ok in xsi. No rotation.