You heard it folks! The Doctor Who series is beggining! Anyway the main character is Commander Choker. He was the leader of a battalion, but his entire squad was wiped out by droids. His uncuntrolable rage was even feared by Palpatine. Seeing it fit to remove him from the war, Palpatine sends him off into galaxies unchartered . . .
Earth: The Possessed
Humans appear to be "possessed" are attacking other humans. They will have controll of this planet "Earth" as they call it. The Elite Expansion Clones take action to save the normal population. Cybus Industries must have something to do with this because their bases are the bases of the "possessed" . . .
++Earth: The Possessed++
----The Elite Expansion Clones Series----
The Elite Expansion Clone Series will continue in the next map (
ReadMe
Story
The Elite Expansion Clones have come accross Earth. The humans are being hunted by a large portion of the
population that appears to be "possessed." They are strangly comming from the Cybus Industries areas. A plot and
a battle to preserve Earth is about to employ . . .
Possessed Job - Delete, Delete, DELETE!!!
Republic Job = Win Football
Installing
1. Download the Zip File and extract the ETP folder.
2. Put the SAF folder into C(or D)/battlefront2/gamedata/addon
3. If you don't have an addon folder make a folder named "addon."
Next Version Will Include:
1.
2. ?
3. ?
Credits:
Foolis - Br Buildings
Squipple/Squedie - That huge pack of objects
Caleb - Directing me at the sky
Rends - Courasant Source Files
If there are others who should be ^ tell me.
No redistribution please.
I have nothing to do with LucasArts. Nothing to do with BBC either . . .
Doesn't matter. Foliage allows you to specify any number of models. Trust me. Read up on it. Otherwise you're going to run into all sorts of problems. Foliage is how all of the grass was done on any shipped map & all the really high quality maps. Plus, there's no collision issues and you don't have to place each piece of grass manually. You just paint it on there and it places it + adjusts it so it's level with the terrain.
Trust me, foliage is definitely the way to go. Ask any veteran mapper here.
You either create a prp file or copy one from the assets and rename it ABC.prp and place it in your world1 folder, any odf,msh and textures that are called from the prp file goes in your:
data_ABC\Worlds\ABC\odf and msh folder.
It takes a few minutes to wrap your head around the foliage file, but the docs (I think it's in zeroeditor_guide.doc) help to explain things. In the end it's much faster, it doesn't count towards the object limit, and has lots more bonuses.
Thats not you. Its the other units that spawn. Since you spawn at the same time, you think its you, but it isnt. One of your edited units is causing the crash. Or at least one.