Death door
Posted: Sun May 13, 2007 1:58 pm
First off, I already serched for the solution to my problem.
If its in a dark hairy corner of the docs, may they be cursed.
Ok I put a death star blast door (the regular one, not ajar or anything)
in my map, I made a copy of the munged folder, and put it in:
C:\BF2_ModTools\data_AIA\Worlds\AIA
And:
C:\BF2_ModTools\data_AIA\Worlds\AIA\world1
I relize that some doors require scripting, but I looked in a death star lua, and saw no refrence to doors. I munged, and got one error in the BFront2.log.
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=ceb8ef73: trying to replace "dea1_prop_door_blast" with "dea1_prop_door_blast1"
Thanks in advance.
Edit: oh yea the map crashes. just thought i'd metion that. :P
If its in a dark hairy corner of the docs, may they be cursed.
Ok I put a death star blast door (the regular one, not ajar or anything)
in my map, I made a copy of the munged folder, and put it in:
C:\BF2_ModTools\data_AIA\Worlds\AIA
And:
C:\BF2_ModTools\data_AIA\Worlds\AIA\world1
I relize that some doors require scripting, but I looked in a death star lua, and saw no refrence to doors. I munged, and got one error in the BFront2.log.
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=ceb8ef73: trying to replace "dea1_prop_door_blast" with "dea1_prop_door_blast1"
Thanks in advance.
Edit: oh yea the map crashes. just thought i'd metion that. :P