Space-Ground Assault maps

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Redline
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Re: Space-Ground Assault maps

Post by Redline »

A small update:

I think these maps need mini maps so just look here
Mini-maps:
Hidden/Spoiler:
Battle of Naboo:
Image
Hoth:Escape:
Image
Geonosis: Obital strike (An old Geonosis map which I've changed into a Space-Ground map.
Image
(3 hours drawing work)
This should be the first space to ground map, but there were some problems which I couldn't solve at this time.
If you want space ships in your space map then it's no problem.
I've cut all capital ships out for you from the game.

http://img718.imageshack.us/img718/497/capitalships.jpg
Have fun with them.
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Evman
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Re: Space-Ground Assault maps

Post by Evman »

Neat update. Can i BETA?
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Jendo7
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Re: Space-Ground Assault maps

Post by Jendo7 »

Well, he hasn't mentioned it, so :?
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naru1305
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Re: Space-Ground Assault maps

Post by naru1305 »

great mini maps :thumbs:
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Anakin
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Re: Space-Ground Assault maps

Post by Anakin »

first time i see such a great minimap.

its :thumbs: :thumbs: :thumbs:

is your beta still open??

i would like
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AgentSmith_#27
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Re: Space-Ground Assault maps

Post by AgentSmith_#27 »

Yeah if there's still a beta spot I'd like one as well! Looking very good :thumbs:
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Re: Space-Ground Assault maps

Post by DarthD.U.C.K. »

Jendo7 wrote:Well, he hasn't mentioned it, so :?
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_=XL=_Danny
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Re: Space-Ground Assault maps

Post by _=XL=_Danny »

i have been wtching this post from the beggining and im wonderning if the sky from space should math tehe terrain on the ground, the hoth planet when in space looks great, but naboo in space is all blue its should look a little like Earth. Oh and if there is a spot to beta i would gladly like to take the spot. Good luck with the map :D
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Jendo7
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Re: Space-Ground Assault maps

Post by Jendo7 »

Well, DarthD.U.C.K. just quoted me but nevermind. If Redline wants beta testers he will say so but so far he hasn't even mentioned it, so people shouldn't really ask until he offers. It's just not cricket!
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Re: Space-Ground Assault maps

Post by DarthEste01 »

Great!!!!I have been looking for this many years :thumbs:
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Re: Space-Ground Assault maps

Post by Evman »

You should put in a turrent controll thing in each capital ship that can fire at ground forces! That would be really epic!
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agentsmith38
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Re: Space-Ground Assault maps

Post by agentsmith38 »

Evman wrote:You should put in a turrent controll thing in each capital ship that can fire at ground forces! That would be really epic!

Nice idea man, something like an orbital strike. That would be epic.
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Re: Space-Ground Assault maps

Post by THEWULFMAN »

This looks awesome, cant wait to play it :D :thumbs:
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Re: Space-Ground Assault maps

Post by Darqeness »

Evman wrote:You should put in a turrent controll thing in each capital ship that can fire at ground forces! That would be really epic!
Similar to the orbital strike cannons in Elite Squadron. Really powerful but have a long (15-30 seconds) cooldown time.

Could work.
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Evman
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Re: Space-Ground Assault maps

Post by Evman »

just an idea, but maybe you could modle some interiors and make a reactor core that, like elite squadron, when you destroy the capital ship its in. and you could have that orbital strike cannon i mentioned. just an idea though.
Redline
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Re: Space-Ground Assault maps

Post by Redline »

Bespin joins the Space-Ground maps!
Bespin Plattforms2(Beta) I haven't a better name at this time:

At the beginning the sky dome looked like this and then I've fixed it and now it is looking even better than before:

Before:
Hidden/Spoiler:
Image
After:
Screens:
Hidden/Spoiler:
Image
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Videos:
http://de.xfire.com/video/40e1d7/
http://de.xfire.com/video/40dd34/
http://de.xfire.com/video/40f4e6/

Genosis: Obital Strike
I see you talking about obital strike and i didn't forget the obital strike weapon. I'm still working and fixing at the turret.

Screen:
Hidden/Spoiler:
Image
I've already made an idea like destroying the reactor core, but I made the Titan out BF2142 with less polygon. I was so close to finish it.

Off topic:
Titan ingame Sw-bf2(I call him the battlefront titan cause of the less polygons)
Hidden/Spoiler:
Image
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Cerfon Rournes
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Re: Space-Ground Assault maps

Post by Cerfon Rournes »

FANTASTIC!! :eek: :eek: Great job Redline! 8)
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skelltor
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Re: Space-Ground Assault maps

Post by skelltor »

Whoa sweet titan and maps.
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Maveritchell
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Re: Space-Ground Assault maps

Post by Maveritchell »

I've never said it before - primarily because I don't like to encourage overscoped maps like this - but I think that what you're doing with the Bespin-Platforms-type map is the way to go for an ideal infantry/space hybrid map. Getting rid of terrain is key.

And I think it looks pretty good - you've pretty much nailed the look, which is a big part of the battle. :thumbs: However - and not to be too discouraging - you've got an uphill battle to climb to convince me that you're going to make the map flow well. Without a lot of AI scripting - enough to make the AI transition from role-to-role-to-role - I think that all you'll see is a lot of AI milling around in the air, while the map turns into a playground for the human players to experiment.

I won't go so far as to say that I don't think it can be done, but I don't think it can be done well. Not yet.
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Re: Space-Ground Assault maps

Post by Null_1138 »

If nothing else, it will make a pretty neat Rogue Squadron 64 look-a-like. Ah, Taloraan...
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