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Re: Canyon Wars
Posted: Sun Mar 16, 2008 10:19 pm
by woner11
Looks good. You could also add mines that have 0 gravity so they just float in the air.
Re: Sulon: Canyon Wars
Posted: Sun Mar 16, 2008 11:22 pm
by ARC_Trooper_phi658
well, for a map with a simple idea, it does sound kinda fun. Reminds me one space map where the units have practically unlimited jetpack fuel.
Re: Sulon: Canyon Wars
Posted: Mon Mar 17, 2008 1:53 pm
by darth omm9
sounds fun

Re: Sulon: Canyon Wars
Posted: Mon Mar 17, 2008 4:17 pm
by (Edwinator)
This should be awesome to play, but maybe you should darken boba's skin.
It's a bit too bright.
I look forward to this release.
Re: Sulon: Canyon Wars
Posted: Mon Mar 17, 2008 4:41 pm
by ryukaji
yeah it is
i was trying to figure out what didnt look right about it....thanks ill fix that
Re: Sulon: Canyon Wars
Posted: Mon Mar 17, 2008 4:45 pm
by Delta 47
Looks ok, but it needs some work

Re: Sulon: Canyon Wars
Posted: Mon Mar 17, 2008 5:57 pm
by trainmaster611
No offense dude, but from what I've seen so far, this doesn't look like you've put a lot of effort into it. This is probably going to require a lot more work if its going to become a quality map. Just don't give up dude

Re: Sulon: Canyon Wars
Posted: Mon Mar 17, 2008 9:27 pm
by ryukaji
well this is just a..well "mini" map and isnt supposed to be that great, i just think its fun to fly around and shoot other flying dudes instead of running around. And im still changing alot of stuff, its already looking way better
Re: Sulon: Canyon Wars
Posted: Mon Mar 17, 2008 9:31 pm
by SilvaDalek
Should be reasonably fun if the jetpacks are fast . . .
Add trees, rocks, crates, and make some hidden room.
Re: Sulon: Canyon Wars
Posted: Mon Mar 17, 2008 10:36 pm
by Grev
Ignore silva

Not every map needs a secret room, and by the looks of this, this one is one of those maps. Make unlimited jet fuel, stuff to land on, like floating crates, but variate them so they arent always prefectly straight, so they can be a bit topsy, and animate some, and add some sideways tatooine canyon stuff to make it like jutting out of the wall....
and snipers, And Ponies, AND HAPPINESS!!!!
lol.
And, if this map isnt supposed to be good, dont make it. If you are working on it, make it worth the download.
Re: Sulon: Canyon Wars
Posted: Tue Mar 18, 2008 8:18 am
by ryukaji
It will be, it just wont be my best map, and floating crates?
I already have unlimited fuel, and there is a station to land on with health and weapon droids, but I could add some more cool things
Re: Sulon: Canyon Wars
Posted: Tue Mar 18, 2008 12:33 pm
by venort
i really like jetpacky stuff, it adds a 3rd dimension to fighting. will it just be 2 units?
Re: Sulon: Canyon Wars
Posted: Tue Mar 18, 2008 3:33 pm
by SilvaDalek
Ignore Grev. No map needs ponies . . .
I think what he meant was floating platforms or something so it isn't only flying.
The secret room was a joke, but rocks and trees are good.
Re: Sulon: Canyon Wars
Posted: Tue Mar 18, 2008 4:49 pm
by woner11
To add to the confusion you could put some turrets in, but only so that the bare minimum is poking out of the canyon walls, so that they aren't very visible. You could also make the fighting platform in the middle (if you choose to have one) move down the canyon the whole time, so the map is always moving. Then you have meteors or something, and if possible make it so that the units can be damaged by collision. This might be a bit advanced, but it would be a ton of fun.
Re: Sulon: Canyon Wars
Posted: Tue Mar 18, 2008 6:42 pm
by Commander_Cody771
This looks cool!
Re: Sulon: Canyon Wars
Posted: Tue Mar 18, 2008 8:32 pm
by Captain Chaar
I'll make you a sky. If you don't like it, you don't have to use it, but I'll make sure it's really nice.
Re: Sulon: Canyon Wars
Posted: Wed Mar 19, 2008 9:08 am
by ryukaji
Sure, I need a new sky anyway, I dont like the default one