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Posted: Mon Jan 15, 2007 2:51 am
by -_-
Mygeeto: First Contact?

Posted: Mon Jan 15, 2007 12:54 pm
by valiant
Bridge Raid definitely.

Posted: Mon Jan 15, 2007 2:54 pm
by Elmo
I like Bridge raid actually too... Maybe I'll change the name later :wink:

thx for the idea!

Posted: Mon Jan 15, 2007 3:23 pm
by Xavious
Elmo wrote: And if the UT-AT never does get finished.. the map will be a no vehicle map...
At least use speeder bikes.

Posted: Mon Jan 15, 2007 3:26 pm
by Elmo
But that would ruin the whole potential for the map...

You have to fight... not speed across the bridge and get to the enemy base in 2 seconds.

Posted: Tue Jan 16, 2007 2:15 am
by Protector_Pulch
Maybe you could have some kind of ramps located all over the battlefield: The bevel on the side of the defenders (so they can jump over the ramp), while the attackers look on the upright side, seeing that they can't pass with a speeder bike. If you place these barriers some metres away from the CP, defenders can easily hurry to its defense (by swoop), while attackers have to dismount, pass through the barricades, and then assault the CP.

Posted: Tue Jan 16, 2007 9:25 pm
by PR-0927
Well, Psych0fred decided to look at the UT-AT, as t551 still was at loss for what to do after Psych0fred told me to tell him what he had already told him, LOL (t551 did as he said, but had no luck).

Well, I take some of that back - Psych0fred hasn't looked at it yet, he just downloaded it from me...he will look at it soon.

- PR-0927/Majin Revan

Posted: Tue Jan 16, 2007 10:47 pm
by Elmo
oh ok.. we wil soon know :twisted:


LoL, Pulch I'll think about it :wink:

Posted: Thu Jan 18, 2007 11:57 am
by FOOLIS
do you add something to fly with?? :?:

Posted: Thu Jan 18, 2007 12:48 pm
by Elmo
FOOLIS wrote:do you add something to fly with?? :?:
Nah, I thought about it, but there are going to be no flyers in the map :wink:

Posted: Thu Jan 18, 2007 12:52 pm
by FOOLIS
wich vehicles are in your map???

Posted: Thu Jan 18, 2007 12:55 pm
by Elmo
FOOLIS wrote:wich vehicles are in your map???
If you read the first post you'd find out :wink: For now... None.. because things are looking down for the UT AT, and i doubt a spider droid would ever be created...

But I'm hopin' for that UT AT...

Oh yeah.. there will be speeder bikes/STAPs on CTF...

Posted: Thu Jan 18, 2007 12:57 pm
by FOOLIS
okay sounds good^^
im looking forward to play this map!!!

Posted: Thu Jan 18, 2007 9:46 pm
by Elmo
Ok, After lots of file transferring (with Schizo's help) the map has CTF, Hero assault.. (which will work like Schizo's Saleucami) and then conquest...

I'll post more pics soon...

Posted: Fri Jan 19, 2007 12:01 am
by Elmo
Ok Here:

eww....

http://img186.imageshack.us/my.php?imag ... 408pc8.jpg

what do you think?

http://img186.imageshack.us/my.php?imag ... 406dr9.jpg

NOw... i need some one to help me to get rid of that thing where the buildings look white... I think it has something to do with the sky file but i dont know exactly what to change...

Posted: Fri Jan 19, 2007 1:25 am
by Protector_Pulch
You wanted to know what I think ? Ok, here are my ideas:
"Why the XXX is there an ordinary clone on MyGhetto? I thought only Galactic marines were deployed"
"there are bloody scratches, but I'm sure MyGhetto has no feral beasts capacable of ambushing clones."
"Bloody hell, the blood texture is really well done. But blaster wounds leave no blood."

yet the other screen is really good. I like this dark atmosphere, but the platform is so empty - you could either add some more buildings (especially on the edge), or make this a landing platform, with lots of static LAATs and some more flyer props.

Posted: Fri Jan 19, 2007 12:09 pm
by Elmo
Protector_Pulch wrote:You wanted to know what I think ? Ok, here are my ideas:
"Why the XXX is there an ordinary clone on MyGhetto? I thought only Galactic marines were deployed"
"there are bloody scratches, but I'm sure MyGhetto has no feral beasts capacable of ambushing clones."
"Bloody hell, the blood texture is really well done. But blaster wounds leave no blood."

yet the other screen is really good. I like this dark atmosphere, but the platform is so empty - you could either add some more buildings (especially on the edge), or make this a landing platform, with lots of static LAATs and some more flyer props.
I'll get rid of phase 2 clones... I thought they would add a bit more to the atmosphere.. yeah i am planning to add more rubble. barricades and pylons... but DO you like how the buildings in the background are white? :? If not.. then can some one PLEASE tell me how to fix it? :P

Posted: Fri Jan 19, 2007 4:30 pm
by Xavious
View distance in the sky file?

Posted: Fri Jan 19, 2007 5:16 pm
by Gogie
Lookin good elmo.

Posted: Fri Jan 19, 2007 5:56 pm
by FOOLIS
Yes, the 2nd pic isnt so good, because of the dead clones.
But the first one is cool, but why is the sky so dark?!