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Re: All-Purpose Request Thread (Mk. IV)

Posted: Sun Nov 24, 2013 10:29 am
by MileHighGuy
I've done that. And I've used compatibility settings.

EDIT: New page so I'll say it again, can someone upload the bf2 mod tools as a zip and not an exe.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Sun Nov 24, 2013 6:47 pm
by GAB
Could somebody modify the hoth_prop_corridor_lamp model from this:
Hidden/Spoiler:
Image
To this:
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And also add a hardpoint to the part where the light beam comes off so that effects can be attached?

And also re-scale the com_inv_col_64ed and make it about 7 times larger than its original size?

Re: All-Purpose Request Thread (Mk. IV)

Posted: Tue Nov 26, 2013 2:03 pm
by Noobasaurus
Hey guys. I'm in need of some 3D rock models, but not for SWBF2. That means they don't have to be low-poly. In fact, high-poly would be appreciated. Here's some reference photos:
Hidden/Spoiler:
Image
Hidden/Spoiler:
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Hidden/Spoiler:
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Preferably without moss and in many different shapes (not sizes because I can just rescale them). Also, if you can make them in OBJ format that'd be great. Thanks.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Sat Nov 30, 2013 8:51 am
by Anakin
Have the SWBFViewer Source ever been released??

Re: All-Purpose Request Thread (Mk. IV)

Posted: Sat Nov 30, 2013 1:17 pm
by Marth8880
Anakin wrote:Have the SWBFViewer Source ever been released??
Probably not, but it probably wouldn't be terribly difficult to de-compile.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Sat Nov 30, 2013 9:42 pm
by KeepAmazinn
could someone convert the halo 3 spartan models into actual models usable for swbf2?

Re: All-Purpose Request Thread (Mk. IV)

Posted: Sat Nov 30, 2013 9:49 pm
by JimmyAngler
I wanted to keep it a secret but I guess not, I am doing a halo mod. I am looking for sound guys and effects masters and gun modelers.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Sat Nov 30, 2013 11:34 pm
by Marth8880
I can help out with sound design and particle effects. Hit me up on Steam or Xfire.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Sun Dec 01, 2013 10:45 am
by JimmyAngler
Aren't you already working on the Mass Effect?

Re: All-Purpose Request Thread (Mk. IV)

Posted: Sun Dec 01, 2013 11:11 am
by Marth8880
Yeah, but I can do some extra work on the side as well. :o

Re: All-Purpose Request Thread (Mk. IV)

Posted: Sun Dec 01, 2013 11:44 am
by JimmyAngler
weelllllll maybe. I want to keep the two mod teams separate but if I need help bad I'll let you know. day three of getting it all together :D

Re: All-Purpose Request Thread (Mk. IV)

Posted: Sun Dec 01, 2013 2:21 pm
by noMatt
i can do gun modeling and texturing add me on skype : [email protected]

Re: All-Purpose Request Thread (Mk. IV)

Posted: Sun Dec 01, 2013 4:27 pm
by JimmyAngler
ok that would be great but we need to start our own topic so my reply will be there.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Tue Dec 03, 2013 7:17 am
by Anakin
I got dragonum's Pauldrons here:
https://dl.dropboxusercontent.com/u/136 ... index.html

But there is no texture. Someone here who has it??

Re: All-Purpose Request Thread (Mk. IV)

Posted: Tue Dec 10, 2013 5:45 pm
by JimmyAngler
I need some one who knows ZE well and can make complex models to create a map.
I am busy right now working out other things within it so if you want to help it would greatly speed things up. :wink:
contact me via PM.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Tue Dec 10, 2013 7:19 pm
by tirpider
Anakin wrote:I got dragonum's Pauldrons here:
https://dl.dropboxusercontent.com/u/136 ... index.html

But there is no texture. Someone here who has it??
I don't have the texture, but they are asking for a tga file called gunner1.tga if that help to find it.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Wed Dec 11, 2013 6:04 am
by Anakin
yes i found a texture from an Side asset, called it gunner1 and it works on one ow the pauldron. the other one not.


==EDIT==

I need someone who can import a msh for me to XSI scale it up to 2.3 and export again.

(and no the msh.option won't work for me)

Re: All-Purpose Request Thread (Mk. IV)

Posted: Wed Dec 11, 2013 6:52 am
by Deviss
Anakin wrote:yes i found a texture from an Side asset, called it gunner1 and it works on one ow the pauldron. the other one not.


==EDIT==

I need someone who can import a msh for me to XSI scale it up to 2.3 and export again.

(and no the msh.option won't work for me)
me!

offtopic: sorry for delay with pauldron problem

Re: All-Purpose Request Thread (Mk. IV)

Posted: Thu Dec 12, 2013 7:22 am
by Anakin
Is there someone who has the HD ARC Trooper from here??

And has someone this HD Model??

Re: All-Purpose Request Thread (Mk. IV)

Posted: Thu Dec 12, 2013 8:14 am
by Deviss
Anakin wrote:Is there someone who has the HD ARC Trooper from here??

And has someone this HD Model??
do you need reupload :)?