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Coruscant Senate Chamber

Posted: Thu Mar 30, 2006 11:03 pm
by tank_buster
Coruscant Senate Chamber:

heres pics:
http://www.freewebs.com/gcu_hot_stuff/senatechamber.htm


well what do you think about this map?
note: This is my first

RE: Coruscant Senate Chamber

Posted: Thu Mar 30, 2006 11:19 pm
by Lord-Bandu
pic dont show up for me. just a black box

RE: Coruscant Senate Chamber

Posted: Thu Mar 30, 2006 11:21 pm
by JabbaLovesLava
Pic didn't show up for me either :( You could get the pic's link and post it here with a: [img]before%20the%20url%20(no%20spaces)%20and%20a%20:[/img] after the url (no spaces) then it should show up here :)

RE: Coruscant Senate Chamber

Posted: Thu Mar 30, 2006 11:27 pm
by Aussie_Irishman
lol, i love that map man, so much is left to the imagination with so much blackness.

AJay

RE: Coruscant Senate Chamber

Posted: Thu Mar 30, 2006 11:31 pm
by tank_buster
wut the hell the pics not showin up 4 anyone

RE: Coruscant Senate Chamber

Posted: Thu Mar 30, 2006 11:41 pm
by dreadlordnyax
this might be the reason: image location = file:///C:/Documents%20and%20Settings/chris/My%20Documents/~GCU~Coruscant_Senate_Chambers.JPG

try uploading the pic to a site like http://www.photobucket.com, then pasting the url. we cant view pics that are on your computer only.

RE: Coruscant Senate Chamber

Posted: Thu Mar 30, 2006 11:48 pm
by tank_buster
thanx dread
try this one guys
http://s68.photobucket.com/albums/i9/ta ... ambers.jpg
im hopin it works

RE: Coruscant Senate Chamber

Posted: Thu Mar 30, 2006 11:57 pm
by JabbaLovesLava
Holy ... that looks pretty good! One hting tho. The platform thingy's should be spaced differntly. It looks as if they were ... crammed together. Also, you should put some platforms broken or stuck in each other... but it looks good :)

RE: Coruscant Senate Chamber

Posted: Thu Mar 30, 2006 11:59 pm
by Lord-Bandu
looks preety cool :) . how many rows and how many pods in a row have you got in? and how many polys is each pod?

iv got some models made for the senate aswell but iv held off on putting it together cos of lag but mainly cos i want to be able to make the white glow but theres no documantation on how to get the glow working.

RE: Coruscant Senate Chamber

Posted: Fri Mar 31, 2006 1:25 am
by tank_buster
im hoping to it go all the way around and have a relly big one in the middle. but thats all that i have so far (the rest is all grass)
thanx for the idea jabba ill try to put some in and ill see if i can
ill try to post sum more pics in the future

RE: Coruscant Senate Chamber

Posted: Fri Mar 31, 2006 2:00 am
by jangoisbaddest
Alright! I requested this map awhile back because I knew it would be extremely fun (and good - looking). Good luck - I can't wait!

PS You should definately try to have the emperor's office in there, just under the main senate chamber, and have the floor retract and the center pod go up - there could be a command post on that platform, and changing its position would alter the mechanics. That would be quite spiffy (though undoubtedly difficult to pull off).

RE: Coruscant Senate Chamber

Posted: Fri Mar 31, 2006 2:36 am
by tank_buster
well bad news jango i have no idea how to do that surprisingly this is my first map
sry but ill try

Posted: Fri Mar 31, 2006 5:08 am
by DeathRow
Hmmmm...

Bandu if youve created it. Could you give him yoour destoryable pods? and force movable pods...

Posted: Fri Mar 31, 2006 7:51 am
by benkenobi
Yeah maybe you could both work on it

Posted: Fri Mar 31, 2006 11:11 am
by Wadi
oh man, you just have to have Yoda vs Palpatine 1v1 as a gameplay mode on that

Re: RE: Coruscant Senate Chamber

Posted: Fri Mar 31, 2006 1:01 pm
by jangoisbaddest
tank_buster wrote:well bad news jango i have no idea how to do that surprisingly this is my first map
sry but ill try
That screen looks rediculously good for a first map - actually, it looks really good period. No sweat, dude - it was just a thought. But yeah, Hunt mode should def. be Sidious vs. Yoda.

Posted: Fri Mar 31, 2006 8:15 pm
by tank_buster
this is going ot be a hero asslat no conquest or ctf
sry

Posted: Fri Mar 31, 2006 8:24 pm
by jangoisbaddest
Don't even apologize - it' your map, you do what you want. Our suggestions are nothing (unless you like them).

Posted: Fri Mar 31, 2006 8:24 pm
by tank_buster
but ill try to add hunt jango
(sry for dubble post)

Posted: Fri Mar 31, 2006 8:28 pm
by Astute
I remember seeing (in a book) an area behind the boxes, kinda like a passage way filled with doors and statues. Could this be incorporated into the map?