In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.
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Thunder
Lieutenant Colonel
Posts: 543 Joined: Sun Jul 15, 2007 6:57 pm
Location: Michigan
Post
by Thunder » Sat Sep 08, 2007 8:37 pm
hey could you tell me if this com_item_vehicle_spawn will work
com_item_vehicle_spawn
Caleb1117
2008 Most Original Avatar
Posts: 3096 Joined: Sun Aug 20, 2006 5:55 pm
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by Caleb1117 » Sat Sep 08, 2007 9:37 pm
No offence, but in the time it probbably took to take that picture, and upload it, then post it.
You could have munged, and found out for yourself.
Thunder
Lieutenant Colonel
Posts: 543 Joined: Sun Jul 15, 2007 6:57 pm
Location: Michigan
Post
by Thunder » Sat Sep 08, 2007 9:48 pm
no cuase i would have to munge then upload it on filefront then give it to someone
Challenger33
Lieutenant General
Posts: 726 Joined: Wed Aug 23, 2006 3:44 pm
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Post
by Challenger33 » Sat Sep 08, 2007 10:09 pm
Or you could test it yourself...
No offense as well.
- :royal:
Thunder
Lieutenant Colonel
Posts: 543 Joined: Sun Jul 15, 2007 6:57 pm
Location: Michigan
Post
by Thunder » Sat Sep 08, 2007 10:09 pm
can't SWBF2 won't work idk why
Challenger33
Lieutenant General
Posts: 726 Joined: Wed Aug 23, 2006 3:44 pm
Projects :: No Mod project currently.
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Location: Building a legion of papercraft models.
Contact:
Post
by Challenger33 » Sat Sep 08, 2007 10:11 pm
Oh...that makes sense then. But one thing-how will you know if your map crashes or not? Does the BF2_ModTools.exe still work?
- :royal:
Thunder
Lieutenant Colonel
Posts: 543 Joined: Sun Jul 15, 2007 6:57 pm
Location: Michigan
Post
by Thunder » Sat Sep 08, 2007 10:13 pm
no thats why i have people to do that
ya i downloaded this patch for my swbf2 then ___________________
Caleb1117
2008 Most Original Avatar
Posts: 3096 Joined: Sun Aug 20, 2006 5:55 pm
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by Caleb1117 » Sun Sep 09, 2007 7:11 am
Thats weird, ever try reinstalling?
Thunder
Lieutenant Colonel
Posts: 543 Joined: Sun Jul 15, 2007 6:57 pm
Location: Michigan
Post
by Thunder » Sun Sep 09, 2007 8:36 am
yes about 12 times
authraw
1st Lieutenant
Posts: 445 Joined: Mon Jun 26, 2006 3:45 pm
Post
by authraw » Sun Sep 09, 2007 9:13 am
What operating system do you have? If you could get swbf2 to work once, surely there must be a way to get it to work again... That would be much easier than having to send everything out somewhere else.
Xavious
Sith Master
Posts: 2783 Joined: Mon Jun 12, 2006 3:46 pm
Post
by Xavious » Tue Sep 11, 2007 5:54 pm
Thunder wrote: hey could you tell me if this com_item_vehicle_spawn will work
com_item_vehicle_spawn
You've got the "all_fly_falcon" under the ATK team. By default, ALL is the DEF team. So unless you switched IMP to DEF and ALL to ATK, you're going to have to scroll down and type "all_fly_falcon" in the Class
A LL
D EF box.