What do YOU think is missing from SWBF2 (including mods)?

Talk and share anything related to Star Wars Battlefront 2. No maps or mod announcements here. Use Work in Progress forum.

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What do you think is missing?

Heroes/Villains - there weren't enough (who do YOU want?)
17
11%
Non-movie eras (aside from KotOR, which we have)
16
10%
Gametypes (post ideas)
14
9%
Things missing from SWBF1 (post specifics)
15
10%
Character classes (post specifics)
23
15%
Weapons (post specifics)
19
12%
Vehicles (post specifics)
16
10%
Maps (post specifics)
29
18%
Bug fixes (post specifics)
8
5%
 
Total votes: 157
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Ping
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Re: What do YOU think is missing from SWBF2 (including mods)?

Post by Ping »

Eggman wrote:I'm not so sure I would enjoy a Vong land battle, but a space battle from the era could be pretty fun. The only hitch would be the whole dovin basal (or whatever they're called) shielding thing the Vong had going on. I think the canon/accuracy sticklers would have to just deal with the Vong ships being treated the same way as normal ships.
True, or if there's a way to turn the effect black, it would be closer.

Another thing: looking on Wookieepedia, I noticed that not all of the 501st missions were included in the game. I realize that the game was made before some battles were shown, like Teth, but it would still be cool to play campaign mode in missions like Kessel or The Redoubt.
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