BF2_ModTools starting problem [Solved]

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

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MandeRek
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BF2_ModTools starting problem [Solved]

Post by MandeRek »

I get the following messag:

This blabla can't be started because binkw32.dll can't be found. Reinstalling this blabla might solve the problem.

I though maybe because it can't find my LucasArts folder? The game itself runs fine...
THEWULFMAN
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Re: BF2_ModTools starting problem

Post by THEWULFMAN »

FAQ wrote:Question - I have the CD version of SWBF2 and I get a binkw32.dll error when trying to launch the BF2_modtools.exe, what's wrong?
Answer - The BF2_modtools.exe is the debug executable, copy it from C:\BF2_ModTools and paste it in the same folder as your BattlefrontII.exe, usually:
C:\Program Files\LucasArts\Star Wars Battlefront II\GameData
then you can launch BF2_modtools.exe and play your map then exit or let it crash to generate a BFront2.log located in that same folder.
If you have the DVD version check THIS LINK for a DVD version of BF2_modtools.exe
MandeRek
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Re: BF2_ModTools starting problem

Post by MandeRek »

Man I feel stupid. Thanks, this can be locked!
THEWULFMAN
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Re: BF2_ModTools starting problem

Post by THEWULFMAN »

MandeRek wrote:Man I feel stupid. Thanks, this can be locked!

Not stupid, anyway,your welcome.
:plokoon: :themoreyouknow:
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