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Geonosis: Valley of Seperatists v.0.95 comming on 15th June!
Posted: Sun May 14, 2006 3:29 pm
by Lollilo
Hi this is my first map and i hope this will be good....
Informations:
Heros on each sites:
Republic: Plo Koon
Seperatist: Count Dooku
Rebells: Luke
Imperial: Darth Vader
In CTF 2 in GCW you can play as creatures
Conquest should work well
Bugs/ Fixed for final version:
a 3rd and 4th fraction: Acklays and Geonosians
not so much vehicles
Sounds should be added
The new units, when they are released
version 0.9:
The Downloadlink:
http://rapidshare.de/files/20462331/TAM.rar.html
version 0.95:
http://rapidshare.de/files/23133989/TAM.rar.html
The german Modder Lollilo
Pics:
http://img393.imageshack.us/my.php?imag ... 6258gh.jpg
http://img225.imageshack.us/my.php?imag ... 6272ot.jpg
http://img225.imageshack.us/my.php?imag ... 6287wx.jpg http://img392.imageshack.us/my.php?imag ... 6299vg.jpg

RE: Geonosis: Seperatistental version 0.9
Posted: Sun May 14, 2006 3:31 pm
by PvtParts
Ill test it out right now for ya.
RE: Geonosis: Seperatistental version 0.9
Posted: Sun May 14, 2006 3:39 pm
by Lollilo
hope you will like it.
Posted: Sun May 14, 2006 3:41 pm
by shadowtrooper73
:D nice map gj :D
Posted: Sun May 14, 2006 3:48 pm
by Lollilo
feedback plz what shell i do better or change?
1 tipp: in assault you can climb the large spire!

Posted: Sun May 14, 2006 3:53 pm
by squipple
To add hunt, read the ZeroEditor_GameModes.doc in the documentation and then copy over a lua (like Geonosis hunt) and edit it accordingly. Read the Battlefront II Mission LUA Guide.doc for details on what everything in the lua does.
Posted: Sun May 14, 2006 3:55 pm
by Lollilo
ok thank you i have looked for that!

Now i am trying to add the hunt mode...
Posted: Sun May 14, 2006 4:01 pm
by MartinK
downloading now, sounds good
Posted: Sun May 14, 2006 4:04 pm
by Lollilo
well, the GCW havn´t got a lot of units, this will be fixed for the new version. :greeny:
Posted: Sun May 14, 2006 4:44 pm
by yankeefan05
nice. Im downloading now.
Posted: Sun May 14, 2006 4:46 pm
by Gangsta
Sounds nice - gotta download it now..

Posted: Sun May 14, 2006 4:50 pm
by yankeefan05
Welcome to
GameToast Gangsta.
I just finished downloading.

Time to play it.
Posted: Sun May 14, 2006 4:57 pm
by PvtParts
Great work man.
This is a nice start, as you said this is your first map. Nice.
Here are a couple suggestions:
- With the Height tool (in zeroedit) use Blend to smooth out the terrain. Especially at that 1 clone spawn, its really bumpy, which leads me too my next peice of advice
- Dont have them spawn in the bumpy terrain. Make the spawn a bit back, on flat terrain. Its alright if you have to walk over rugged terrain, but its annoying if you have to spawn on it
- Perhaps change the light color to match the ground. The ground is dark red-orange, but the light color is clear. This can be done by editing the .sky file or placing a light ingame and changing its color.
Keep it up, I have more advice, but ill save that till later. For now, just work on what I said above and continue to progress.
Once again, nice work,
Parts
Posted: Sun May 14, 2006 5:01 pm
by Lollilo
thanks Parts.
well, in my other versions the color was brown not white, maybe it´s so because i use the sky from the bf1 geonosis-map. well in the greatspire the high will be fixed, i have seen them now.
Posted: Thu Jun 15, 2006 7:19 am
by Lollilo
The version 0.95 will be released soon! Today or tomorrow, I must test the unitcount...
New things on 0.95:
Plo Koon is added in Heroassault of the villians
The heighs are better than before
CTF should have more Units
To do:
a 3rd fraction: Acklays
maybe a 4th fraction: Geonosians
if i do so, the unitcount will be lower than now
if the new units are released, then i will add them
not so more vehicles, a bit lesser
Hope you will like the new version and please give a feedback!
Re: Geonosis: Valley of Seperatists v.0.95 comming on 15th J
Posted: Thu Jun 15, 2006 11:45 am
by Lollilo
PLEASE erease this, i don´t know why this mesage exists!
RE: Re: Geonosis: Valley of Seperatists v.0.95 comming on 15
Posted: Thu Jun 15, 2006 1:18 pm
by Rpe7
Hey, good Ideas, ackleys would be cool, it is unfortunately that the sniper posts are a bit to high. I loved flying to them and it's great that there are landing platforms to put your ship, but the construction is too high, You aren't able to hit anyone from above so the construction becomes kind of useless (It looks great though). I liked how you mashed some objects on geonosian terrain, like the hoth shield generator;, it really looks good on the sharp red terrain.
RE: Re: Geonosis: Valley of Seperatists v.0.95 comming on 15
Posted: Thu Jun 15, 2006 2:11 pm
by Lollilo
thank you, Rpe7
the sniper posts on the Naboo-house- i can´t do anything against that, the naboohouse is so that you will ,,fly" on them...
the millenium falcons- i will add some nearer on the ground, with weapon- and healthdroids.
Posted: Thu Jun 15, 2006 10:18 pm
by (GT)superfobio
could you put this on filefront rapidshare dosent work for me
Posted: Thu Jun 15, 2006 10:29 pm
by yankeefan05
or u could use both.