Page 1 of 1
Little car problem. [Solved]
Posted: Fri Jul 25, 2014 7:17 am
by thelegend
Hey all,
I have a little problem with the jedis. If I take a car and drive over jedis (or dark/ jettroopers/ are the same) the don't fall down (Hope you know what I mean. Car>drive over people..). My problem is I just move them but they never die. Is there an odf parameter to change that?
Re: Little car problem.
Posted: Fri Jul 25, 2014 7:41 am
by Deviss
maybe the line:
AISizeType ?? Hover, Soldier etc
Re: Little car problem.
Posted: Fri Jul 25, 2014 8:02 am
by thelegend
Hm what does mean this line?
Re: Little car problem.
Posted: Fri Jul 25, 2014 8:41 am
by GAB
As far as I know it is used in the game to define how each unit is affected by the AI planning and barriers set up in ZeroEditor. I'm not sure if it affects how they react to cars driving over them.
Re: Little car problem.
Posted: Fri Jul 25, 2014 9:32 am
by MileHighGuy
remove collisionscale = "0" from their odf
Re: Little car problem.
Posted: Fri Jul 25, 2014 9:41 am
by thelegend
Oh yes. Thank you mile. I removed the line and now it works perfeclty. Thank you so much.
Re: Little car problem. [Solved]
Posted: Fri Jul 25, 2014 9:45 am
by razac920
Of course, the side effect is that now jedi, jet troopers, and dark troopers can take fall damage. But I don't know how to set a unit's collision scale for objects separately from terrain.
Re: Little car problem. [Solved]
Posted: Fri Jul 25, 2014 9:48 am
by MileHighGuy