Re: a_speck_of_dust's Pharosis
Posted: Mon Sep 03, 2007 11:31 pm
This map is pretty nuts. I got in a rebel tank to infiltrate the enemy's back CP, and 4 walkers were coming toward me. I drove past them all but my screen was shaking so much I could hardly see where I was going.
I really like all the large-scale pillars n such, but they have that scaling problem with them where they disappear at certain angles. Also one of the back CPs that's up on a rock has a ledge that you gotta jump to get up on. AI have a hard time getting up it, if at all.
Good size map too, I never feel like it's taking forever to get to the next CP...probably because I'm constantly being shot at
I really like all the large-scale pillars n such, but they have that scaling problem with them where they disappear at certain angles. Also one of the back CPs that's up on a rock has a ledge that you gotta jump to get up on. AI have a hard time getting up it, if at all.
Good size map too, I never feel like it's taking forever to get to the next CP...probably because I'm constantly being shot at