XGCW Mod - Updated

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Sky_216
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Re: XGCW Mod

Post by Sky_216 »

http://www.gametoast.com/forums/viewtop ... 35&t=16294

Beta version released. Mygeeto Conquest only.
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Re: XGCW Mod

Post by Commander_Fett »

Sweat! In case you didn't know from my series title, Mygeeto's my favorite stock map.
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Re: XGCW Mod

Post by Sky_216 »

Commander_Fett wrote:Sweat! In case you didn't know from my series title, Mygeeto's my favorite stock map.
Kinda guessed. It's actually one of mine too. That and it didn't require a whole bunch of different skins to the Kadrala ones.
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Re: XGCW Mod

Post by Nova Hawk »

I never really liked Mygeeto. My favorite stock map would have to be... either Tantive IV or the Death Star.
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Re: XGCW Mod

Post by Sky_216 »

Which are both being done. Stay on topic, please.
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Re: XGCW Mod

Post by AQT »

I'm not sure about the Alliance but for the Empire, the Phase III Dark Trooper would be nice on Mos Eisley. So when exactly does XGCW era take place? It seems like it's spanning the entire GCW with the heroes line-up. :)
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Re: XGCW Mod

Post by Fluffy_the_ic »

Well, stock Galactic Conquest spans through episodes 5+6 at the same exact time.
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Re: XGCW Mod

Post by Sky_216 »

@AQT: good idea about P3 Darktrooper. BTW XGCW is set at the same time as GCW. What's extended is the sides, and hopefully the fun factor. Like my old GCW mod it doesn't try to be movie accurate, but it tries to be more fun instead.

Maps for V1:

Yavin
Mygeeto
Kamino
Death Star
Tantine IV
Utapau
Mustafar
Mos Eisley

And some random info on side differences between maps:
Hidden/Spoiler:
On certain maps, certain units are replaced by other, 'rarer' units. An example of this is Tantine IV - no dark trooper (jetpack useless) but an elite 501st Trooper (thanks RED51!) with a carbonite gun, a blast cannon (shotgun) and grenades instead.
Couple More Examples:
Utapau: 212th Shock Trooper. Identical to normal one except in skin.
Tantine IV: 501st elite trooper. Orbital strike replaced with detonate (for probe droids) and turrets for officers/captains.
Death Star: 501st shock trooper. Identical to normal one except in skin. Orbital strike replaced with detonate (for probe droids) and turrets for officers/captains.
Kamino: rebels have no wookie, replaced with Hotwired Droideka (has dual flamethrowers and thermal charge placer)
Vader's force powers: Mygeeto - Force Shockwave: 360 degree blast that hurls units.
Mustafar - Force Meteor: works like orbital strike.
Yavin: - Force Shatter: rocky explosions burst from the ground.

And finally, some screens:
501st Shock Trooper on Death Star
Image

Wookie Hurling Time Bombs
Image

Carbonite (freeze) grenade explosions
Image

P3 With Chaingun
Image

'Fleet' style bothan medic
Image
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Re: XGCW Mod

Post by Fluffy_the_ic »

Fluffy Lieky! It's gonna be on all planets in the final version, right?
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Re: XGCW Mod

Post by Grev »

Wow Sky, more great work by you. Dude, this stuff is really looking amazing!
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Re: XGCW Mod

Post by Nova Hawk »

Ohhh... I like the Bothan and 501st Stormie.
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Re: XGCW Mod

Post by Sky_216 »

Fluffy_the_ic wrote:Fluffy Lieky! It's gonna be on all planets in the final version, right?
No. I've changed my mind after adding it to a few levels. The making new units/skins is the hard bit. Adding it to maps is ridiculously easy. So for version 1 it will be on all stock maps, but won't have all the rare units (eg Coruscant Imperial Guard, Black Hole Stormy). Will have several though.

Finished Maps:
Yavin
Mygeeto
Mustafar
Kamino
Polis Massa
Utapau
Death Star
Tantine IV
Naboo

See, Polis Massa and Kamino use same sides (as do utapau and naboo) so once I'd done one it took about 5 minutes to do the other.

EDIT:
Maps:
Mos Eisley
Felucia


EDIT2:
More screens:

Captain Shaal
Image
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Re: XGCW Mod

Post by Nova Hawk »

An actual Imperial Guard and Black Hole Stormie? Nice. Can't wait.
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Re: XGCW Mod

Post by Sky_216 »

More Finished Maps:
Jabba's Palace
Kashyyyk
Endor
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Re: XGCW Mod

Post by Darth Revan »

Awesome I love the mygeeto map
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Re: XGCW Mod

Post by AQT »

Great work, Sky. The screenshots look promising. The 501st Stormtrooper's blue accents could be darken up a bit in my opinion.
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Re: XGCW Mod

Post by Sky_216 »

update:

Here's what this mod will give you:
XCW era on all stock maps for conquest except mygeeto (get that with Kadrala V2)
XCW era for most stock maps for flag.
XCW era for geonosis [imps versus acklays], endor, hoth, naboo [imps versus gungans], for hunt.
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Re: XGCW Mod

Post by H_BOMB »

I know I'm not one to be suggesting things, but I thinka Storm Commando would be a cool addition to the sides. Maybe in place as Shock Trooper or special trooper on some maps.

http://www.starwars.com/databank/organi ... index.html
http://starwars.wikia.com/wiki/Storm_commando
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Re: XGCW Mod

Post by Nova Hawk »

What legion is going to be on Kashyyyk? And why not adding the Shock troopers to the Death Star??
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Re: XGCW Mod

Post by Sky_216 »

Well, real sorry bout this.....

Update: bad news + sorta good news
Due to 'technical difficulties' (my gods' that's an understatement....) this is now my last mod/map project. It will be combined with Sraiden v2, Ark Mion (please disregard anything on p2, due to 'technical difficulties' again), Maloss and perhaps my CW space map.

There will be no beta testing except by invite, so don't ask for a beta spot.
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