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Re: Crhistohpsis Battle (Crystal City)
Posted: Sat Feb 28, 2009 4:07 pm
by lesovikk1
wow i love the buildings this map looks cgi which is good.
wow. will you have the att with custom skins (blue and grey)
captain rex: i dont know where you can get it. (take the arc trooper, add a jetpack and duel pistols.(sorted the easy way?))
could you post the troop layout? (cis and republic (cis hero?))
with the crystal transparanty i think it looks good.
christohpsis not Crhistohpsis lol.
Re: Crhistohpsis Battle (Crystal City)
Posted: Sat Feb 28, 2009 5:36 pm
by Nova Hawk
You know, if you ever do get a Captain Rex skin, make sure to put on a jetpack on him since that's what he had in the movie.
Re: Crhistohpsis Battle (Crystal City)
Posted: Sat Feb 28, 2009 5:42 pm
by GangsterJawa
lesovikk1 wrote:christohpsis not Crhistohpsis lol.
No,
Christo
phsis.

Re: Crhistohpsis Battle (Crystal City)
Posted: Sat Feb 28, 2009 6:31 pm
by Fiodis
GangsterJawa wrote:lesovikk1 wrote:christohpsis not Crhistohpsis lol.
No,
Christo
phsis.


Re: Christophsis Battle (Crystal City)
Posted: Sat Feb 28, 2009 7:08 pm
by trainmaster611
Hey, great looking map man. Good luck with it. If I might make a suggestion, don't just go for looks. Make sure the gameplay is fun too. That can make or break a map.
Question -- did you make those turret guns yourself?
Re: Christophsis Battle (Crystal City)
Posted: Sat Feb 28, 2009 8:29 pm
by Commander_Fett
Re: Christophsis Battle (Crystal City)
Posted: Sun Mar 01, 2009 2:05 am
by vegati
This map looks amazing! I love your turrets
P.S Yeah, the turrets are his
Re: Christophsis Battle (Crystal City)
Posted: Sun Mar 01, 2009 7:10 am
by Delta-1035
awesome map! is amazing, if you need some skins, ask me

Re: Christophsis Battle (Crystal City)
Posted: Mon Mar 02, 2009 1:47 am
by Darth Revan
Wow Omg What A Map This Will Be
Re: Crhistohpsis Battle (Crystal City)
Posted: Mon Mar 02, 2009 9:44 am
by Delta-1035
lesovikk1 wrote:will you have the att with custom skins (blue and grey)
i've made it
if ForceMaster wants to use it, he has just to ask me. i've also the arc trooper model with jetpack and the double pistols anims working....
Re: Christophsis Battle (Crystal City)
Posted: Mon Mar 02, 2009 9:52 am
by yukisuna
what with an custom anakin? obiwan joining too? ooooohh! what with two player co-op campaign? that would have been cool. looks good anyways.
Re: Crhistohpsis Battle (Crystal City)
Posted: Mon Mar 02, 2009 10:29 am
by ForceMaster
Delta-1035 wrote:lesovikk1 wrote:will you have the att with custom skins (blue and grey)
i've made it
if ForceMaster wants to use it, he has just to ask me. i've also the arc trooper model with jetpack and the double pistols anims working....
Thanks friend!

would be very useful for my help. my email is
[email protected] or
[email protected] to send files. Thank you again, had not yet thought about this skin.

Re: Christophsis Battle (Crystal City)
Posted: Mon Mar 02, 2009 10:38 am
by ForceMaster
trainmaster611 wrote:Hey, great looking map man. Good luck with it. If I might make a suggestion, don't just go for looks. Make sure the gameplay is fun too. That can make or break a map.
Question -- did you make those turret guns yourself?
Yes, i make the turrets. is a hard work!
I'm doing a LUA with some similar objectives to the movie:
-Destroy some droids
-Ambush the CIS (Anakin jumps with Rex and Phantom Squadron and attack)
-A second wave with a shield generator that covers which must be destroyed.
-Conquest some strategic positions.
and others.
Not yet add a "catch holocron or capture flag (which is the same target).
any idea for this?
Re: Crhistohpsis Battle (Crystal City)
Posted: Mon Mar 02, 2009 10:52 am
by ForceMaster
lesovikk1 wrote:
could you post the troop layout? (cis and republic (cis hero?))
christohpsis not Crhistohpsis lol.
Ok, this is a modifed conquest map, you can't play has CIS droids, the campaing is for the Republic.
I would add to the general Whorm Loathsom
(

but I do not have the model. could do but I can not import animations, XSI Foundation my license expired and I can not use it. only the Mod Tool.
The planet's name is Christophsis, well, that apperas here:
http://starwars.wikia.com/wiki/Christophsis
Re: Crhistohpsis Battle (Crystal City)
Posted: Mon Mar 02, 2009 11:30 am
by ForceMaster
Fluffy_the_ic wrote:Well, if nobody is able to get you a tri-droid, you could probably get a model of a tri-droid and just place it somewhere as a destructible CP.
(Sorry to reply individually but we did not speak English and I have to translate everything)
Hey man! just give me a super idea! might do a tri-Droid not walk, perhaps as an automated turret. I will work on it, I can do in the mod tool. thanks man!
EDIT: you know this?:
what the name of this Droid?
have weapons?
Re: Christophsis Battle (Crystal City)
Posted: Mon Mar 02, 2009 11:39 am
by modman222
hey there ForceMaster modman222 here, wanted to say you have a awesome map
I have an question for you, will there be snail tanks as well as the aat tanks.
Oh, and you should have 6 tri droid turrets.
Re: Christophsis Battle (Crystal City)
Posted: Mon Mar 02, 2009 11:45 am
by Delta 47
This map looks really cool. Keep up the good work!
Re: Crhistohpsis Battle (Crystal City)
Posted: Mon Mar 02, 2009 11:53 am
by MandeRek
ForceMaster wrote:Fluffy_the_ic wrote:Well, if nobody is able to get you a tri-droid, you could probably get a model of a tri-droid and just place it somewhere as a destructible CP.
(Sorry to reply individually but we did not speak English and I have to translate everything)
Hey man! just give me a super idea! might do a tri-Droid not walk, perhaps as an automated turret. I will work on it, I can do in the mod tool. thanks man!
If you really want.. Im willing to export the Tri-Droid as static prop, but then it should be yours only, no one else could see or touch it, only in the munged map.. And ofcourse i want so bold-printed credits

Capiche?
Re: Christophsis Battle (Crystal City)
Posted: Mon Mar 02, 2009 12:02 pm
by ForceMaster
modman222 wrote:hey there ForceMaster modman222 here, wanted to say you have a awesome map
I have an question for you, will there be snail tanks as well as the aat tanks.
Oh, and you should have 6 tri droid turrets.
Thanks man, yes, the map have snail tanks and att. I'm expecting some assets that I gave Delta-1035 to have the original texture, att blue.
sure, 6 tri-droids..

thanks!
Re: Crhistohpsis Battle (Crystal City)
Posted: Mon Mar 02, 2009 12:12 pm
by ForceMaster
MandeRek wrote:ForceMaster wrote:Fluffy_the_ic wrote:Well, if nobody is able to get you a tri-droid, you could probably get a model of a tri-droid and just place it somewhere as a destructible CP.
(Sorry to reply individually but we did not speak English and I have to translate everything)
Hey man! just give me a super idea! might do a tri-Droid not walk, perhaps as an automated turret. I will work on it, I can do in the mod tool. thanks man!
If you really want.. Im willing to export the Tri-Droid as static prop, but then it should be yours only, no one else could see or touch it, only in the munged map.. And ofcourse i want so bold-printed credits

Capiche?
ok, I like the proposal. by copyright do not worry

. Now I suggest you this: If you send me the complete Tri-Droid (animations, odf, MSH ....) I included on the map but did not release to everyone (not published the assets, only the map), it would only be to this map. then if you want you can include it in Battlefront Zero if you like. you say?
