Raised Terrain Not Showing Up?

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
MissingTexture
2nd Lieutenant
2nd Lieutenant
Posts: 380
Joined: Sat Jun 13, 2015 10:51 am
Projects :: SW Resistance Rising
Location: Toronto, ON

Raised Terrain Not Showing Up?

Post by MissingTexture »

So I changed the size of my map to 600 x 600, just to test things out for fun, I raised the terrain to create hills and mountains etc. but I munge it and the entire terrain still comes out flat. Any suggestions on why it is doing this?
User avatar
AceMastermind
Gametoast Staff
Gametoast Staff
Posts: 3285
Joined: Mon Aug 21, 2006 6:23 am
Contact:

Re: Raised Terrain Not Showing Up?

Post by AceMastermind »

Use "power of 2" dimensions. Keep it square and power of 2 and you'll do fine.
MissingTexture
2nd Lieutenant
2nd Lieutenant
Posts: 380
Joined: Sat Jun 13, 2015 10:51 am
Projects :: SW Resistance Rising
Location: Toronto, ON

Re: Raised Terrain Not Showing Up?

Post by MissingTexture »

Now I am having another issue where the terrain will load, but now the textures are not showing up on the terrain. Why is this?

Edit:

Did the power of 2 size again and now the terrain isn't loading at all. Just a Yavin sky with no textured terrain
Marth8880
Resistance Leader
Posts: 5042
Joined: Tue Feb 09, 2010 8:43 pm
Projects :: DI2 + Psychosis
Games I'm Playing :: Silent Hill 2
xbox live or psn: Marth8880
Location: Edinburgh, UK
Contact:

Re: Raised Terrain Not Showing Up?

Post by Marth8880 »

This might not be the particular issue you're having, but it's very important to note that resizing terrain after any objects, regions, paths, etc. have been placed causes a lot of problems. If that is the case for you, you're gonna need to create a whole new world and start over more-or-less from scratch. D:

In the future, if you're dissatisfied with the size of your terrain and you want to change it, AND you've already placed objects, etc., here's what I recommend you do:

1) Create a new world in Visual Munge. We'll refer to this new world as ABC, and the other world as 123. :d
2) Open up ABC in ZE, and resize the terrain to either 256x256 or 512x512 (there's very little chance you'll need anything much larger than 256x256).
3) Click the Save button or press Ctrl+S to open the Save As window.
4) Select "Terrain File (*.TER)" from the "Save as type" dropdown menu.
5) Navigate to 123's world1 folder.
6) Find and make a separate backup copy of 123.TER (just in case).
7) Rename the file you're saving to 123.TER and overwrite the file.
8) Done!
Post Reply