Page 7 of 14
Posted: Sun Apr 08, 2007 2:34 pm
by Achronos-117
Is there anything on the CIS that can counter the juggernaut? And are you going to add fog or anything to surround the map?
Posted: Sun Apr 08, 2007 2:38 pm
by CamandoMichael
Did the droids cross the water on foot or in tanks? Are the Clones organized?(Do they actually get into fighting positions instead of just standing in random places?)
Posted: Sun Apr 08, 2007 3:19 pm
by Syth
You guys should add passenger positions on the juggernaut, so you could use it to get rides around the huge map
I notice the water looks like a giant mirror and not water, is there a way to fix that? It would get annoying after a while when playing.
Did the droids cross the water on foot or in tanks?
I think both, alot the droids got rides on the snailtanks. Dragonum said he made a new snailtank with places for droids to sit.
Posted: Sun Apr 08, 2007 8:54 pm
by YankFan1950
just a word of advice with over 128 troops on the CIS side this will not work online
Posted: Sun Apr 08, 2007 9:12 pm
by -_-
YankFan1950 wrote:just a word of advice with over 128 troops on the CIS side this will not work online
Stop bashing Jawakiller's map. Who said we want to even play his map online?
Posted: Sun Apr 08, 2007 9:17 pm
by Jawa_Killer
i already hosted a server and it worked fine for me......but when dragonum tried to join he got kicked always out.....i don't know if it was my bandwith or a bug or whatever....i think online this map takes too much memory^^but i think it makes no real difference if you play this map alone or with online players as the count of troops will give you so or so the feeling of instant action

Posted: Sun Apr 08, 2007 9:26 pm
by Penguin
to get maps working online with alot of units or effects, you need to add memory pools for everything.
run your map without playing with max reinforcments and units and then in the log find all the lines saying that a memory pool had to be raised and in your lua add/or raise that memory pool x2
eg:
log
Code: Select all
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 1376
in your lua put
Code: Select all
SetMemoryPoolSize("SoldierAnimation", 2752)
[/b]
Posted: Sun Apr 08, 2007 9:28 pm
by Jawa_Killer
i already did

but it does not accept my lua entry with the effects.....particles etc...but who cares...this map wasn't ment to be played online.....and offline it works veeeery fine

but thx penguin

Posted: Sun Apr 08, 2007 9:49 pm
by CamandoMichael
Oh well, would've been cool to play in mult., but it's true that not many people actually bother with modded maps. It would be kinda cool if someone actually made a server that's entirely made up of new maps...
Posted: Mon Apr 09, 2007 5:42 am
by XxDepredationxX
You use the Imperial sniper skin as normal trooper right?
Posted: Mon Apr 09, 2007 7:16 am
by Jawa_Killer
no?

Posted: Mon Apr 09, 2007 1:47 pm
by FOOLIS
i think he means the CLONE sniper skin...
Posted: Mon Apr 09, 2007 2:23 pm
by raz1992
I think he read the question wrong, but no doubt Jawa' will be using a reskinned Imp sniper, because it's aready in one of the screenshots

:

Posted: Mon Apr 09, 2007 2:30 pm
by Dragonum
raz1992 wrote:I think he read the question wrong, but no doubt Jawa' will be using a reskinned Imp sniper, because it's aready in one of the screenshots

:
no, its the original kashyyyk trooper.
pandemic used them as felucia sniper, there is a different between imp scout trooper and the falucia sniper
Posted: Mon Apr 09, 2007 2:51 pm
by FOOLIS
yes that is what i meaned
Posted: Tue Apr 10, 2007 3:29 am
by XxDepredationxX
Jawa-Killer understanded my question. He answes "no?" means YES.

Posted: Tue Apr 10, 2007 6:05 pm
by [SBF]ATATFIGHTR
I love the Turbo Tank and the Drawf Spider Droid!
I don't know who made it and what map I saw, but it had a fantastic Luminara.
Posted: Tue Apr 10, 2007 7:53 pm
by CamandoMichael
There are only two things to make it EXACTLY like the movie:Yoda and some wookiees watching the battle and those droid transports that are like MTTs but already exposed. I'm not complaining;this map is already one of the best movie representations in the game, and from the pictures, is artistic enough to make half of the maps ever made look like painted rocks with little people running around.
release date
Posted: Tue Apr 10, 2007 8:17 pm
by YankFan1950
just curious when will this be released
Posted: Tue Apr 10, 2007 8:32 pm
by Elmo
We're all curious Yankfan, it's just polite not to ask.

We just know it'll be before or on the 4th of May.
Commando Micheal, I know you meant good in the last part of your statement, but that might offend others too.
Jawa Killer, the map looks nice, although if I may criticize a bit, I've been looking over Yankfan's map and your's and I see very good textures on Yankfan's map. For some reason, the one's On your map just look "painted" or "not crisp" if you know what i mean. Also, as stated before, the water looks unrealistic due to the reflection. If you could tone that down and make the water not as transparent, this map would look great.
(not saying it isn't already great

)