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Re: Christophsis Battle (Crystal City)

Posted: Thu Apr 02, 2009 10:11 am
by Delta-1035
good! but i can't help you, sorry :(

Re: Christophsis Battle (Crystal City)

Posted: Thu Apr 02, 2009 10:32 am
by Darth_Spiderpig
I also can't help you, sry :( ,but I suggest to let the dwarf spider out of the map. I don't think it was in the movie( if i'm wrong, please correct me)
I don't want to tell you what to do, but I think it would be better.
It is your map and if you want to add it, do so.

Re: Christophsis Battle (Crystal City)

Posted: Thu Apr 02, 2009 10:37 am
by ForceMaster
Darth_Spiderpig wrote:I also can't help you, sry :( ,but I suggest to let the dwarf spider out of the map. I don't think it was in the movie( if i'm wrong, please correct me)
I don't want to tell you what to do, but I think it would be better.
It is your map and if you want to add it, do so.
Well, if this in the movie, when Obi Wan is captured by the CIS and negotiate terms of surrender. appends only want to be as much as possible, find the realism of the map. anyway thanks for your comment.

Re: Christophsis Battle (Crystal City)

Posted: Thu Apr 02, 2009 10:53 am
by Darth_Spiderpig
Oh yes, you're right, it is in the movie :yes:
Have you make the texture next to the street a bit darker?
It is really a bit too bright :yes:


I'm soo looking forward to this, keep on working, Master :thumbs:

Re: Christophsis Battle (Crystal City)

Posted: Thu Apr 02, 2009 11:02 am
by ForceMaster
Darth_Spiderpig wrote:Oh yes, you're right, it is in the movie :yes:
Have you make the texture next to the street a bit darker?
It is really a bit too bright :yes:


I'm soo looking forward to this, keep on working, Master :thumbs:
this week end to give the finishing touches to the map, I just missing something with vehicles and units. consider this to be better. thanks dude.

Re: Christophsis Battle (Crystal City)

Posted: Thu Apr 02, 2009 11:19 am
by Darth_Spiderpig
WOW, thats cool 8)

I've just one more question: does the artellery shoots in a straight line or are the projectiles falling down like in the movie to bomb the CIS?

Re: Christophsis Battle (Crystal City)

Posted: Thu Apr 02, 2009 11:25 am
by ForceMaster
Darth_Spiderpig wrote:WOW, thats cool 8)

I've just one more question: does the artellery shoots in a straight line or are the projectiles falling down like in the movie to bomb the CIS?
You must shoot above the target for the bullet to fall where it should not shoot in a straight line but curved line.

test it yourself if you want:http://www.gametoast.com/forums/viewtop ... 64&t=16071

Re: Christophsis Battle (Crystal City)

Posted: Thu Apr 02, 2009 11:42 am
by Darth_Spiderpig
ForceMaster wrote:You must shoot above the target for the bullet to fall where it should not shoot in a straight line but curved line.
That's what i meant.
In curved line it is more realistic and more movie-like, right? :wink:

Re: Christophsis Battle (Crystal City)

Posted: Thu Apr 02, 2009 3:27 pm
by Devastator77
Definitely more realistic that way. This map=Awesome! :D

Re: Christophsis Battle (Crystal City)

Posted: Fri Apr 03, 2009 4:31 pm
by Darth_Spiderpig
WOW, I tried the Artellery Guns, I must say they are more than just amazing :thumbs:
Very good work.:yes:

You have already Beta tested it, ForceMaster?
If not, I would do it for you :wink:

Re: Christophsis Battle (Crystal City)

Posted: Fri Apr 03, 2009 4:44 pm
by B.I.G_Cookie
Did you allready send the betas? :o

btw. In you first post I read something about a campaign?! :D

Re: Christophsis Battle (Crystal City)

Posted: Fri Apr 03, 2009 5:05 pm
by ForceMaster
Darth_Spiderpig wrote:WOW, I tried the Artellery Guns, I must say they are more than just amazing :thumbs:
Very good work.:yes:

You have already Beta tested it, ForceMaster?
If not, I would do it for you :wink:
thanks man! the first released of this map will be a public beta.
B.I.G_Cookie wrote:Did you allready send the betas? :o

btw. In you first post I read something about a campaign?! :D
No, I no send betas. yes, the map is a campaing, a short mission.

Re: Christophsis Battle (Crystal City)

Posted: Fri Apr 03, 2009 7:03 pm
by Devastator77
Okay, so I know this map will have an awesome movie-like campaign,
but will it have any other modes? Like Conquest?
Keep up the good work! :thumbs:

Re: Christophsis Battle (Crystal City)

Posted: Fri Apr 03, 2009 10:44 pm
by Nova Hawk
Can we see some shots of Rex and Cody fighting ingame?

Re: Christophsis Battle (Crystal City)

Posted: Sat Apr 04, 2009 3:40 am
by andrija
wow best phase 1 cody and will clones have dc 13 or 17 ???? forgot the name

Re: Christophsis Battle (Crystal City)

Posted: Sat Apr 04, 2009 4:40 am
by B.I.G_Cookie
andrija wrote:wow best phase 1 cody and will clones have dc 13 or 17 ???? forgot the name
It's called DC-15. There is the DC-15A ( rifle) and the DC-15s. ( carbiner )
The DC-17 is the weapon used by the Republic Commandos
There is no DC-13
Nova Hawk wrote:Can we see some shots of Rex and Cody fighting ingame?
Yeah I'd like to see a picture too :wink:

Re: Christophsis Battle (Crystal City)

Posted: Sat Apr 04, 2009 4:58 am
by Darth_Spiderpig
I agree :yes:

Re: Christophsis Battle (Crystal City)

Posted: Sat Apr 04, 2009 10:43 am
by Clone Captain
B.I.G_Cookie its DC-15S and its carbine not carbiner. :thumbs: And the Commandos use the DC-17m ICWS.

Re: Christophsis Battle (Crystal City)

Posted: Sat Apr 04, 2009 11:35 am
by Darth_Spiderpig
Is that important for the map which Blaster the clones have? I think there would be DC15s and DC15a. ForceMaster should decide which ones he include. :greeny:

BTW how is the progress ForceMaster?
I'm soo looking forward to this :runaway:

Re: Christophsis Battle (Crystal City)

Posted: Sat Apr 04, 2009 12:42 pm
by ForceMaster
ok, guys, do not expect a lot of weapons with the clones, because I have not worried about it but by the objectives and the appearance of the map. anyway, you know the weapons that have the default clones: rifle, grenades, pistols etc. ..

only thing I put attention on the arms with Captain Rex and Commander Cody, just because they are heroes and should be something special. " rex will have dual pistols as appears in the film.

only thing is I have had problems with the dwarf spider walker, I do not add it. has brought me many problems. :|
Devastator77 wrote:Okay, so I know this map will have an awesome movie-like campaign,
but will it have any other modes? Like Conquest?
Keep up the good work! :thumbs:
is possible, however the game is conquest mode but modified with some similar objectives to those of the film.

take the opportunity to consult something:

I welcome you to this map is released along with a map of space Crhistophsis?

I will add a voting poll in the top of the forum.