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Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Fri Apr 06, 2012 11:03 am
by willinator
Thanks for the quick reply guys! Also, does anyone have the following objects:
Mygeeto Tunnels
And, if it's been released, that melee action with a rifle that is used in Dark Times 2 and a couple other maps.
Thanks!
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Fri Apr 06, 2012 1:25 pm
by Maveritchell
willinator wrote:And, if it's been released, that melee action with a rifle that is used in Dark Times 2 and a couple other maps.
Thanks!
There's absolutely nothing really unique about that - I'm sure there is a version someone's made that's floating around somewhere, but the implementation is an easy one. Make a weapon that does damage with an invisible ordnance (emitterordnances, like Force push, work well), reduce its range to a couple feet, and then give it the animation of a saber attack with the mesh of a rifle.
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Fri Apr 06, 2012 3:50 pm
by Marth8880
I forgot, did you use the Sidious "forward dive" saber slash for that melee attack?
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Fri Apr 06, 2012 6:41 pm
by CressAlbane
^ I think that was it.
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Sat Apr 07, 2012 1:06 am
by AQT
It was the first swing from the Luke combo.
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Sun Apr 08, 2012 1:17 am
by ARCTroopaNate
Could someone please re-upload,
Culvar's modern assets pack and Bandu's Palm Tree? I need them for my map. Thanks in advance.
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Mon Apr 09, 2012 3:15 pm
by CressAlbane
AQT wrote:It was the first swing from the Luke combo.
Yeah, that's it. It couldn't be the emperor's, since he has a different skeleton.
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Mon Apr 09, 2012 4:54 pm
by AQT
No, the skeleton shouldn't matter, but it definitely wasn't the Emperor's. The reason being that the two swings aren't even similar at all. Also, a simple comparison of the animation used for the melee attack in Dark Times with stock Luke's first swing shows a perfect match, unless I'm being self-deluded.

Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Tue Apr 10, 2012 1:27 am
by yuke5
http://www.gametoast.com/forums/viewtop ... 64&t=12470
What I need specifically is the portable shield turret. I tried making my own, but it's really funky (and not in a good way).
EDIT:
This would also be INCREDIBLY useful.
http://www.gametoast.com/forums/viewtop ... 64&t=23489
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Tue Apr 10, 2012 4:55 am
by [Padawan]Helkaan
TFU Navy Commando
MediaFire
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Thu Apr 12, 2012 1:30 am
by AceMastermind
Anyone have
MSHEX_SRC.zip from
this thread?
This is the only file I can't download from MediaFire(download won't start), if someone could upload it elsewhere temporarily that would be great!
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Thu Apr 12, 2012 1:38 am
by Marth8880
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Thu Apr 12, 2012 1:39 am
by AceMastermind
Thanks!

Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Thu Apr 12, 2012 1:40 am
by Marth8880
No problem! 8D
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Sat Apr 14, 2012 9:47 am
by Locutus
I hope I'm not too late
willinator wrote:Thanks for the quick reply guys! Also, does anyone have the following objects:
Mygeeto Tunnels
->
http://www.file-upload.net/download-427 ... s.exe.html
ARCTroopaNate wrote:Could someone please re-upload, [...] Bandu's Palm Tree? I need them for my map. Thanks in advance.
->
http://www.file-upload.net/download-427 ... s.zip.html
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Sat Apr 14, 2012 10:51 am
by ARCTroopaNate
Thanks Locutus!
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Tue Apr 17, 2012 10:45 pm
by yuke5
Does anyone have the link to the wookiee assets from this thread?
http://www.gametoast.com/forums/viewtop ... =64&t=7380
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Sat Apr 21, 2012 9:25 am
by [Padawan]Helkaan
Strange, I tough I uploaded these somewhere else than Megaupload... I guess it's for your refinery map?
Wookies:
Mediafire
Gamefront
Trandoshans:
Mediafire
Gamefront
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Sun Apr 22, 2012 8:55 am
by yuke5
Yup. Thank you!
EDIT
http://www.gametoast.com/forums/viewtop ... 64&t=20722
With all the re-uploaded Deviss assets, these seems to be the only ones I can't find. I'm not sure whether or not they were re=uploaded.

If anyone could re-upload them, I'd be super happy. (Plus you would get a phase 2 Commander Fox out of it.)
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Sun Apr 22, 2012 10:06 am
by [Padawan]Helkaan