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Query: about sides...
Posted: Tue Sep 18, 2007 12:32 pm
by aragorn12712
Query: How do you make a side that uses only one model, but a different skin for each guy?

Re: Query: about sides...
Posted: Tue Sep 18, 2007 12:35 pm
by Maveritchell
You have to duplicate the .msh file and hexedit in different texture names for each different skin.
Re: Query: about sides...
Posted: Tue Sep 18, 2007 1:10 pm
by aragorn12712
So i just have to find where it says the texture name and rename it in the hex editor?

Re: Query: about sides...
Posted: Tue Sep 18, 2007 1:36 pm
by Maveritchell
That's correct. You also need to make sure that your new name has the same number of characters as the old name (once you look around in the editor you'll see why). Note that sometimes there's more than one instance of the .tga name.
Re: Query: about sides...
Posted: Tue Sep 18, 2007 4:32 pm
by RepSharpshooter
Hey can't you just include this in the odf:
Code: Select all
OverrideTexture = "cis_inf_battledroid_green"
This is how the battle droids use the same b1 geometry but have different colors
Re: Query: about sides...
Posted: Tue Sep 18, 2007 4:39 pm
by Caleb1117
Sometimes, yes.
But the .msh has to have been exported in a certain way, for this command to work, and (unfortuanatly) most aren't.
Re: Query: about sides...
Posted: Tue Sep 18, 2007 5:40 pm
by aragorn12712
Query: So, for example I could change cis_inf_jangofett.tga to mnd_inf_jettroopr.tga?

Re: Query: about sides...
Posted: Tue Sep 18, 2007 6:14 pm
by Caleb1117
aragorn12712 wrote:Query: So, for example I could change cis_inf_jangofett.tga to mnd_inf_jettroopr.tga?

Yes, that would work, same number of characters.